This book contains a selection of papers presenting the state of the art in photorealistic rendering and covering the following topics: radiosity algorithms, ray tracing algorithms, hybrid algorithms, reflection models and reflection properties, light source characteristics, and parallel processing.
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The State of the Art in Physically-based Rendering and its Impact on Future Applications.- Adaptive Shadow Testing for Ray Tracing.- An Adaptive Sampling Technique for Multidimensional Integration by Ray-Tracing.- The Simulation of Radiant Light Transfer with Stochastic Ray-Tracing.- Unbiased Variance Reduction for Global Illumination.- Direct Lighting Calculation by Monte Carlo Integration.- Structure-Directed Sampling, Reconstruction and Data Representation for Global Illumination.- Source Selection for the Direct Lighting Computation in Global Illumination.- The Constant Radiosity Assumption Syndrome.- Some Experiments on Adaptive Subdivision in Progressive Radiosity.- Radiosity in Computer Graphics: A Proposed Alternative to the Hemi-cube Algorithm.- Physics-Based Lighting Models: Implementation Issues.- Shaft Culling for Efficient Ray-Cast Radiosity.- Progressive Refinement Radiosity on a Transputer Network.- Parallel Processing of Progressive Refinement Radiosity Methods.- Two Parallel Approaches for a Progressive Radiosity.- An Extended Radiosity Using Parallel Ray-Traced Specular Transfers.- Subdivision of 3D Space Based on the Graph Partitioning for Parallel Ray Tracing.- Divide and Conquer Radiosity.- On the Division of Environments by Virtual Walls for Radiosity Computation.- Texture Shaping: A Method for Modeling Arbitrarily Shaped Volume Objects in Texture Space.- Color Spaces and Human Color Perception.- Visulux: A Radiosity Based Lighting Design Tool.- Synthesis of Multispectral Images of Natural Landscape.- A Rendering Pipeline for Street Lighting Simulation.- Color Plates.- List of Contributors.- Authors’ Index.
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Da: Lucky's Textbooks, Dallas, TX, U.S.A.
Condizione: New. Codice articolo ABLIING23Mar3113020231997
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Da: Ria Christie Collections, Uxbridge, Regno Unito
Condizione: New. In. Codice articolo ria9783642634161_new
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Da: California Books, Miami, FL, U.S.A.
Condizione: New. Codice articolo I-9783642634161
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Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Photorealistic rendering strives to generate images fromcomputer modeled scenes with an image quality as close toreal life as possible. A major issue in rendering issimulation of local and global light reflection in a scene.Both ray tracing and radiosity algorithms capture only someof the possible light reflection phenomena. Recentlydeveloped two-pass algorithms combine the ray tracing andradiosity approaches and are able to capture the whole rangeof light reflection.This book is a collection of papers discussing the latestdevelopments, including a new range of improvements, instochastic sampling strategies, radiosity form factorcalculation, and parallel processing for ray tracing andradiosity. A number of papers on rendering applications ininterior design, lighting design, and remote sensingconclude the volume.The contributions are revised versions of papers originallypresented at the Second Eurographics Workshop on Rendering,held in Barcelona, Spain, in May 1991. The book fullyreflects the state of the art in rendering and presentsawide variety of novel techniques. It will interestresearchers and students in computer graphics, as well asdesigners who want to apply rendering techniques forrealistic simulation in lighting design, interior design,and architecture. 296 pp. Englisch. Codice articolo 9783642634161
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Da: moluna, Greven, Germania
Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Photorealistic rendering strives to generate images fromcomputer modeled scenes with an image quality as close toreal life as possible. A major issue in rendering issimulation of local and global light reflection in a scene.Both ray tracing and radio. Codice articolo 5065720
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Da: Books Puddle, New York, NY, U.S.A.
Condizione: New. pp. 296 Index. Codice articolo 26142285224
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Da: Majestic Books, Hounslow, Regno Unito
Condizione: New. Print on Demand pp. 296. Codice articolo 135046775
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Da: Biblios, Frankfurt am main, HESSE, Germania
Condizione: New. PRINT ON DEMAND pp. 296. Codice articolo 18142285218
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Da: Revaluation Books, Exeter, Regno Unito
Paperback. Condizione: Brand New. reprint edition. 296 pages. 9.20x6.10x0.70 inches. In Stock. Codice articolo x-3642634168
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Da: preigu, Osnabrück, Germania
Taschenbuch. Condizione: Neu. Photorealistic Rendering in Computer Graphics | Proceedings of the Second Eurographics Workshop on Rendering | Pere Brunet (u. a.) | Taschenbuch | x | Englisch | 2012 | Springer | EAN 9783642634161 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu Print on Demand. Codice articolo 105702807
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