Cognitive Modelling and Interactive Environments in Language Learning: (closed)): 87 - Brossura

 
9783642775772: Cognitive Modelling and Interactive Environments in Language Learning: (closed)): 87

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This book, based on a NATO workshop, concentrates on shaping the learning environment by modeling student behavior and on designing interactive learning environments that promote learning. The volume comes with an Apple and an IBM diskette.

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Contenuti

1: Cognitive Modelling.- Discussion Papers.- Knowledge Acquisition and Knowledge Representation.- Cognitive Modelling and Learning.- Unraveling the Learner Model Mystery.- Contributed Papers.- Situated Cognition: A Strong Hypothesis.- Interactive Learner Performance as Evidence of Interlanguage Mapping Rules.- Generative Knowledge and the Development of Situated Know-how in Intelligent Tutoring Systems: Implications for Student Modelling.- Modelling Skill Learning.- Knowledge Acquisition for Intelligent Tutoring Systems.- Teaching Strategies in a Geometry Coaching Environment.- Training Strategies for Teaching Introductory Computer Programming.- Instructional Format Design: A Teaching Strategy to Augment Cognitive Modelling.- The Student as Expert: Personal Construct Psychology and Perceptual Recognition.- Episodic Modelling in an Intelligent Tutoring System.- Modelling Procedural Knowledge.- Three Uses of Adaptive Parsing in Intelligent Tutoring.- 2: Language Learning.- Discussion Papers.- Aids to Language Learning.- Second Language Acquisition as a Hybrid Learning Process.- Contributed Papers.- The Effectiveness of Item Selection Strategies in Paired-Associate Learning.- Interactive Ordering of Frames: With an Application to Scaling Word Difficulty.- Sequencing and Elaboration in Computer-Based Vocabulary Learning Environments.- Beginning Reading Instruction with the Aid of Computer Speech.- CALLE: A Computer-Assisted Language Learning Environment.- Knowledge Acquisition for Learner Modelling in Second Language Learning.- Watching Foreign Television Programs and Language Learning.- Syntactic Complexity Metrics and the Readability of Programs in a Functional Computer Language.- 3: Interactive Environments.- Discussion Papers.- Interactive Environments for Learning and Tutoring.- Modular Prototyping in the Design of Interactive Learning Programs.- Interfaces for Learning: Motivation and the Locus of Control.- Contributed Papers.- Providing Support in Learning from Computer Simulations: Interface Aspects.- Interactive Testing.- Modelling Search Strategies in a Database Support System.- Personalized Browsing of Tutorial Material.- Item Presentation Methods for Paired-Associate Learning.- Why We Need ‘Composable’ User Interfaces.- Designing and Evaluating the Navigational Toolkit.- Cognitive Design of Educational Hypermedia: Towards a Typology of Navigation Features.- Author Index.- Data Diskettes.

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