The structure and semantics of actor languages.- Designing an object-oriented programming language with behavioural subtyping.- A layered semantics for a parallel object-oriented language.- A proof system for the language POOL.- Object-oriented programming versus abstract data types.- Object-oriented specification in LOTOS and Z, or my cat really is object-oriented!.- A categorial theory of objects as observed processes.- Net-based description of parallel object-based systems, or POTs and POPs.- Describing, structuring and implementing objects.- Modelling features of object-oriented languages in second order functional languages with subtypes.- Graph grammar-based description of object-based systems.- An actor-based metalevel architecture for group-wide reflection.- Producing abstract models for object-oriented languages.
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