Articoli correlati a Computer Animation: Theory and Practice

Computer Animation: Theory and Practice - Brossura

 
9784431681076: Computer Animation: Theory and Practice

Sinossi

Computer Science Workbench is a monograph series which will provide you with an in-depth working knowledge of current developments in computer technology. Every volume in this series will deal with a topic of importance in computer science and elaborate on how you yourself can build systems related to the main theme. You will be able to develop a variety of systems, including computer software tools, computer gra­ phics, computer animation, database management systems, and compu­ ter-aided design and manufacturing systems. Computer Science Work­ bench represents an important new contribution in the field of practical computer technology. TOSIYASU L. KUNII Preface to the Second Edition Computer graphics is growing very rapidly; only computer animation grows faster. The first edition of the book Computer Animation: Theory and Practice was released in 1985. Four years later, computer animation has exploded. Conferences on computer animation have appeared and the topic is recognized in well-known journals as a leading theme. Computer-generated film festivals now exist in each country and several thousands of films are produced each year. From a commercial point of view, the computer animation market has grown considerably. TV logos are computer-made and more and more simulations use the technique of computer animation. What is the most fascinating is certainly the development of computer animation from a research point-of-view.

Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.

Contenuti

1. Introduction.- 2. Conventional Animation.- 2.1 Basic Principles of Conventional Animation.- 2.2 How Are Cartoon Animated Films Made?.- 2.3 Multiplane and Shooting Phase.- 2.4 Some Techniques and Special Camera Effects.- 2.5 Bar, Route, Model, and Exposure Sheets.- 2.6 Postproduction.- 2.7 Historical Background.- 2.8 Applications of Animation.- 3. Computer Animation.- 3.1 The Role of the Computer in Animation.- 3.2 How to Classify Computer Animation Systems?.- 3.3 Real-time vs Frame-by-frame.- 3.4 Frame Buffer Animation and Real-time Playback.- 3.5 Systems vs Languages.- 4. The Development of Computer Animation in Various Organizations.- 4.1 The Early Systems: BEFLIX and EXPLOR.- 4.2 Picture-driven Animation: GENESYS.- 4.3 Analog Systems: SCANIMATE and CAESAR.- 4.4 ANIMATOR, ARTÄ, and MOP.- 4.5 Computer Animation at the National Research Council of Canada.- 4.6 Computer Animation at Ohio State University.- 4.7 From GRASS to ZGRASS.- 4.8 New York Institute of Technology, Lucasfilm, and Pixar.- 4.9 MAGI/Synthavision, Robert Abel, Triple I, and Digital Effects.- 4.10 And the Others?.- 5. Keyframe and Painting Systems.- 5.1 Computer-assisted Animation.- 5.2 The Input of Drawings.- 5.3 In-between Calculations.- 5.4 The Laws of Animation.- 5.5 Skeleton Techniques.- 5.6 The Path of Motion and P-curves.- 5.7 In-betweening Using Moving Point Constraints.- 5.8 Coloring Techniques.- 5.9 Paint Systems.- 5.10 Color Simulation and Dithering.- 5.11 Gradation Techniques.- 6. Object Modeling in 3D Animation.- 6.1 What Is 3D Animation?.- 6.2 Object Representation.- 6.3 Surface Modeling.- 6.4 Object Creation.- 7. Motion Control in 3D Animation.- 7.1 A Classification of 3D Computer Animation Methods.- 7.2 A Unified View.- 7.3 A Comparison of Methods.- 7.4 Three-dimensional Shape Interpolation.- 7.5 A Case Study: The Multiple Track Animator System.- 7.6 Parametric Keyframe Animation.- 7.7 The Use of Splines in Keyframe Animation.- 7.8 Principles of Algorithmic Animation.- 7.9 Motion Specification will Synchronization.- 8. Hidden Surfaces, Reflectance, and Shading.- 8.1 Hidden Surfaces.- 8.2 Light Reflection Models.- 8.3 Surface Shading.- 8.4 Rendering of Parametric and Patch Surfaces.- 8.5 Complex Light Sources.- 9. Transparency, Texture, Shadows, and Anti-aliasing.- 9.1 Ray-tracing Algorithms.- 9.2 Ray-tracing Problems.- 9.3 Optimization Techniques for Ray-tracing.- 9.4 Transparency.- 9.5 Texture.- 9.6 Fractals.- 9.7 Fuzzy Objects Modeling and Particle Systems.- 9.8 Shadows.- 9.9 Spatial Anti-aliasing.- 9.10 Motion Blur and Temporal Anti-aliasing.- 10. Human Modeling and Animation.- 10.1 Stick, Surface, and Volume Models.- 10.2 The NUDES System.- 10.3 The Badler Bubbleman.- 10.4 Labanotation.- 10.5 Parametric Keyframe Animation of Articulated Bodies.- 10.6 Body Deformations and JLD Operators.- 10.7 Hand Animation.- 10.8 Facial Animation.- 10.9 A Three-level Approach Based on Abstract Muscles.- 11. Object-oriented and Actor Languages and Systems.- 11.1 Classes, Modules, and Processes.- 11.2 Kay’s Work and SMALLTALK.- 11.3 Hewitt’s Actor Theory.- 11.4 LOGO and the DIRECTOR Actor-based Animation Language.- 11.5 AS AS: The Actor/Scriptor Animation System.- 11.6 CINEMIRA: A Language Based on Actor and Camera Data Types.- 11.7 MÏRANIM: An Extensible Director-oriented 3D Animation System.- 12. Automatic Motion Control.- 12.1 Mechanics, Robotics, and A.I. in Computer Animation.- 12.2 First Step: Positional Constraints and Inverse Kinematics.- 12.3 Second Step: Motion Control Using Dynamics.- 12.4 Third Step: Impact of the Environment.- 12.5 Fourth Step: Task Planning.- 12.6 Fifth Step: Behavioral Animation.- 13. Case Studies of Computer-generated Films.- 13.1 The Film Dream Flight.- 13.2 The Film Rendez-vous à Montréal.- 13.3 The Film Eglantine.- 13.4 The Film Galaxy Sweetheart.- References.- Appendix: Computer-generated Films.

Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.

Compra usato

Condizioni: come nuovo
Like New
Visualizza questo articolo

EUR 28,63 per la spedizione da Regno Unito a Italia

Destinazione, tempi e costi

EUR 9,70 per la spedizione da Germania a Italia

Destinazione, tempi e costi

Risultati della ricerca per Computer Animation: Theory and Practice

Immagini fornite dal venditore

Nadia Magnenat-Thalmann|Daniel Thalmann
Editore: Springer Japan, 2012
ISBN 10: 4431681078 ISBN 13: 9784431681076
Nuovo Brossura
Print on Demand

Da: moluna, Greven, Germania

Valutazione del venditore 5 su 5 stelle 5 stelle, Maggiori informazioni sulle valutazioni dei venditori

Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Computer Science Workbench is a monograph series which will provide you with an in-depth working knowledge of current developments in computer technology. Every volume in this series will deal with a topic of importance in computer science and elaborate on . Codice articolo 5753394

Contatta il venditore

Compra nuovo

EUR 48,37
Convertire valuta
Spese di spedizione: EUR 9,70
Da: Germania a: Italia
Destinazione, tempi e costi

Quantità: Più di 20 disponibili

Aggiungi al carrello

Immagini fornite dal venditore

Daniel Thalmann
ISBN 10: 4431681078 ISBN 13: 9784431681076
Nuovo Taschenbuch
Print on Demand

Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania

Valutazione del venditore 5 su 5 stelle 5 stelle, Maggiori informazioni sulle valutazioni dei venditori

Taschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Computer Science Workbench is a monograph series which will provide you with an in-depth working knowledge of current developments in computer technology. Every volume in this series will deal with a topic of importance in computer science and elaborate on how you yourself can build systems related to the main theme. You will be able to develop a variety of systems, including computer software tools, computer gra phics, computer animation, database management systems, and compu ter-aided design and manufacturing systems. Computer Science Work bench represents an important new contribution in the field of practical computer technology. TOSIYASU L. KUNII Preface to the Second Edition Computer graphics is growing very rapidly; only computer animation grows faster. The first edition of the book Computer Animation: Theory and Practice was released in 1985. Four years later, computer animation has exploded. Conferences on computer animation have appeared and the topic is recognized in well-known journals as a leading theme. Computer-generated film festivals now exist in each country and several thousands of films are produced each year. From a commercial point of view, the computer animation market has grown considerably. TV logos are computer-made and more and more simulations use the technique of computer animation. What is the most fascinating is certainly the development of computer animation from a research point-of-view.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 264 pp. Englisch. Codice articolo 9784431681076

Contatta il venditore

Compra nuovo

EUR 53,49
Convertire valuta
Spese di spedizione: EUR 15,00
Da: Germania a: Italia
Destinazione, tempi e costi

Quantità: 1 disponibili

Aggiungi al carrello

Foto dell'editore

Magnenat-Thalmann, Nadia Magnenat; Thalmann, Daniel
Editore: Springer, 2012
ISBN 10: 4431681078 ISBN 13: 9784431681076
Nuovo Brossura

Da: Ria Christie Collections, Uxbridge, Regno Unito

Valutazione del venditore 5 su 5 stelle 5 stelle, Maggiori informazioni sulle valutazioni dei venditori

Condizione: New. In. Codice articolo ria9784431681076_new

Contatta il venditore

Compra nuovo

EUR 59,94
Convertire valuta
Spese di spedizione: EUR 10,30
Da: Regno Unito a: Italia
Destinazione, tempi e costi

Quantità: Più di 20 disponibili

Aggiungi al carrello

Immagini fornite dal venditore

Daniel Thalmann
Editore: Springer Japan, 2012
ISBN 10: 4431681078 ISBN 13: 9784431681076
Nuovo Taschenbuch

Da: AHA-BUCH GmbH, Einbeck, Germania

Valutazione del venditore 5 su 5 stelle 5 stelle, Maggiori informazioni sulle valutazioni dei venditori

Taschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - Computer Science Workbench is a monograph series which will provide you with an in-depth working knowledge of current developments in computer technology. Every volume in this series will deal with a topic of importance in computer science and elaborate on how you yourself can build systems related to the main theme. You will be able to develop a variety of systems, including computer software tools, computer gra phics, computer animation, database management systems, and compu ter-aided design and manufacturing systems. Computer Science Work bench represents an important new contribution in the field of practical computer technology. TOSIYASU L. KUNII Preface to the Second Edition Computer graphics is growing very rapidly; only computer animation grows faster. The first edition of the book Computer Animation: Theory and Practice was released in 1985. Four years later, computer animation has exploded. Conferences on computer animation have appeared and the topic is recognized in well-known journals as a leading theme. Computer-generated film festivals now exist in each country and several thousands of films are produced each year. From a commercial point of view, the computer animation market has grown considerably. TV logos are computer-made and more and more simulations use the technique of computer animation. What is the most fascinating is certainly the development of computer animation from a research point-of-view. Codice articolo 9784431681076

Contatta il venditore

Compra nuovo

EUR 59,97
Convertire valuta
Spese di spedizione: EUR 14,99
Da: Germania a: Italia
Destinazione, tempi e costi

Quantità: 1 disponibili

Aggiungi al carrello

Foto dell'editore

Nadia Magnenat-Thalmann Daniel Thalmann
Editore: Springer, 2012
ISBN 10: 4431681078 ISBN 13: 9784431681076
Nuovo Brossura

Da: Books Puddle, New York, NY, U.S.A.

Valutazione del venditore 4 su 5 stelle 4 stelle, Maggiori informazioni sulle valutazioni dei venditori

Condizione: New. pp. 264, 2nd Edition, Reprint. Codice articolo 26142305284

Contatta il venditore

Compra nuovo

EUR 67,66
Convertire valuta
Spese di spedizione: EUR 7,72
Da: U.S.A. a: Italia
Destinazione, tempi e costi

Quantità: 4 disponibili

Aggiungi al carrello

Foto dell'editore

Magnenat-Thalmann, Nadia
Editore: Springer 2012-01, 2012
ISBN 10: 4431681078 ISBN 13: 9784431681076
Nuovo PF

Da: Chiron Media, Wallingford, Regno Unito

Valutazione del venditore 4 su 5 stelle 4 stelle, Maggiori informazioni sulle valutazioni dei venditori

PF. Condizione: New. Codice articolo 6666-IUK-9784431681076

Contatta il venditore

Compra nuovo

EUR 56,34
Convertire valuta
Spese di spedizione: EUR 22,89
Da: Regno Unito a: Italia
Destinazione, tempi e costi

Quantità: 10 disponibili

Aggiungi al carrello

Foto dell'editore

Magnenat-Thalmann Nadia Thalmann Daniel
Editore: Springer, 2012
ISBN 10: 4431681078 ISBN 13: 9784431681076
Nuovo Brossura
Print on Demand

Da: Majestic Books, Hounslow, Regno Unito

Valutazione del venditore 5 su 5 stelle 5 stelle, Maggiori informazioni sulle valutazioni dei venditori

Condizione: New. Print on Demand pp. 264 156 Figures, 67:B&W 6.69 x 9.61 in or 244 x 170 mm (Pinched Crown) Perfect Bound on White w/Gloss Lam, Codice articolo 135059419

Contatta il venditore

Compra nuovo

EUR 69,30
Convertire valuta
Spese di spedizione: EUR 10,14
Da: Regno Unito a: Italia
Destinazione, tempi e costi

Quantità: 4 disponibili

Aggiungi al carrello

Foto dell'editore

Magnenat-Thalmann Nadia Thalmann Daniel
Editore: Springer, 2012
ISBN 10: 4431681078 ISBN 13: 9784431681076
Nuovo Brossura
Print on Demand

Da: Biblios, Frankfurt am main, HESSE, Germania

Valutazione del venditore 5 su 5 stelle 5 stelle, Maggiori informazioni sulle valutazioni dei venditori

Condizione: New. PRINT ON DEMAND pp. 264. Codice articolo 18142305294

Contatta il venditore

Compra nuovo

EUR 71,76
Convertire valuta
Spese di spedizione: EUR 7,95
Da: Germania a: Italia
Destinazione, tempi e costi

Quantità: 4 disponibili

Aggiungi al carrello

Foto dell'editore

Nadia Magnenat-Thalmann
Editore: Springer, 2013
ISBN 10: 4431681078 ISBN 13: 9784431681076
Nuovo Paperback

Da: Revaluation Books, Exeter, Regno Unito

Valutazione del venditore 5 su 5 stelle 5 stelle, Maggiori informazioni sulle valutazioni dei venditori

Paperback. Condizione: Brand New. 2nd edition. 264 pages. 9.61x6.69x0.62 inches. In Stock. Codice articolo x-4431681078

Contatta il venditore

Compra nuovo

EUR 78,50
Convertire valuta
Spese di spedizione: EUR 11,45
Da: Regno Unito a: Italia
Destinazione, tempi e costi

Quantità: 2 disponibili

Aggiungi al carrello

Immagini fornite dal venditore

Daniel Thalmann
Editore: Springer Japan Jan 2012, 2012
ISBN 10: 4431681078 ISBN 13: 9784431681076
Nuovo Taschenbuch
Print on Demand

Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania

Valutazione del venditore 5 su 5 stelle 5 stelle, Maggiori informazioni sulle valutazioni dei venditori

Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Computer Science Workbench is a monograph series which will provide you with an in-depth working knowledge of current developments in computer technology. Every volume in this series will deal with a topic of importance in computer science and elaborate on how you yourself can build systems related to the main theme. You will be able to develop a variety of systems, including computer software tools, computer gra phics, computer animation, database management systems, and compu ter-aided design and manufacturing systems. Computer Science Work bench represents an important new contribution in the field of practical computer technology. TOSIYASU L. KUNII Preface to the Second Edition Computer graphics is growing very rapidly; only computer animation grows faster. The first edition of the book Computer Animation: Theory and Practice was released in 1985. Four years later, computer animation has exploded. Conferences on computer animation have appeared and the topic is recognized in well-known journals as a leading theme. Computer-generated film festivals now exist in each country and several thousands of films are produced each year. From a commercial point of view, the computer animation market has grown considerably. TV logos are computer-made and more and more simulations use the technique of computer animation. What is the most fascinating is certainly the development of computer animation from a research point-of-view. 264 pp. Englisch. Codice articolo 9784431681076

Contatta il venditore

Compra nuovo

EUR 85,55
Convertire valuta
Spese di spedizione: EUR 11,00
Da: Germania a: Italia
Destinazione, tempi e costi

Quantità: 2 disponibili

Aggiungi al carrello

Vedi altre 2 copie di questo libro

Vedi tutti i risultati per questo libro