Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. In computer chess and other computer games, transposition tables are used to speed up the search of the game tree. Transposition tables are primarily useful in perfect information games, meaning the entire state of the game is known to all players at all times. Game playing programs work by analyzing millions of positions that could arise in the next few moves of the game. Typically, these programs employ strategies resembling depth-first search, which means that they do not keep track of all the positions analyzed so far. In many games, it is possible to reach a given position in more than one way. These are called transpositions. In chess, for example, the sequence of moves 1. d4 Nf6 2. c4 g6 (see algebraic chess notation) has 4 possible transpositions, since either player may swap their move order. In general, after n moves, an upper limit on the possible transpositions is (n!)². Although many of these are illegal move sequences, it is still likely that the program will end up analyzing the same position several times.
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