Graphics are defined as any sketch or a drawing or a special network that pictorially represents some meaningful information. Computer Graphics is used where a set of images needs to be manipulated or the creation of the image in the form of pixels and is drawn on the computer. Computer Graphics can be used in digital photography, film, entertainment, electronic gadgets, and all other core technologies which are required. Computer Graphics can be used in UI design, rendering, geometric objects, animation, and many more. Multimedia is content that uses a combination of different content forms such as text, audio, images, animations, video and interactive content. This technology is now largely adopted by most computer based applications to bridge the gap between a human user & the computer. This textbook discusses the concepts, principles and applications of Computer Graphics in a simple, precise and systematic manner. It explains how to manipulate visual and geometric information by using the computational techniques. It also incorporates several experiments to be performed in computer graphics and multimedia labs.
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Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Graphics are defined as any sketch or a drawing or a special network that pictorially represents some meaningful information. Computer Graphics is used where a set of images needs to be manipulated or the creation of the image in the form of pixels and is drawn on the computer. Computer Graphics can be used in digital photography, film, entertainment, electronic gadgets, and all other core technologies which are required. Computer Graphics can be used in UI design, rendering, geometric objects, animation, and many more. Multimedia is content that uses a combination of different content forms such as text, audio, images, animations, video and interactive content. This technology is now largely adopted by most computer based applications to bridge the gap between a human user & the computer. This textbook discusses the concepts, principles and applications of Computer Graphics in a simple, precise and systematic manner. It explains how to manipulate visual and geometric information by using the computational techniques. It also incorporates several experiments to be performed in computer graphics and multimedia labs. 272 pp. Englisch. Codice articolo 9786206148838
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Da: moluna, Greven, Germania
Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Graphics are defined as any sketch or a drawing or a special network that pictorially represents some meaningful information. Computer Graphics is used where a set of images needs to be manipulated or the creation of the image in the form of pixels and is d. Codice articolo 863316484
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Da: preigu, Osnabrück, Germania
Taschenbuch. Condizione: Neu. Computer Graphics and Multimedia | A Beginners Approach | Princess Maria John (u. a.) | Taschenbuch | Englisch | 2023 | LAP LAMBERT Academic Publishing | EAN 9786206148838 | Verantwortliche Person für die EU: preigu GmbH & Co. KG, Lengericher Landstr. 19, 49078 Osnabrück, mail[at]preigu[dot]de | Anbieter: preigu. Codice articolo 126866347
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Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania
Taschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Graphics are defined as any sketch or a drawing or a special network that pictorially represents some meaningful information. Computer Graphics is used where a set of images needs to be manipulated or the creation of the image in the form of pixels and is drawn on the computer. Computer Graphics can be used in digital photography, film, entertainment, electronic gadgets, and all other core technologies which are required. Computer Graphics can be used in UI design, rendering, geometric objects, animation, and many more. Multimedia is content that uses a combination of different content forms such as text, audio, images, animations, video and interactive content. This technology is now largely adopted by most computer based applications to bridge the gap between a human user & the computer. This textbook discusses the concepts, principles and applications of Computer Graphics in a simple, precise and systematic manner. It explains how to manipulate visual and geometric information by using the computational techniques. It also incorporates several experiments to be performed in computer graphics and multimedia labs.VDM Verlag, Dudweiler Landstraße 99, 66123 Saarbrücken 272 pp. Englisch. Codice articolo 9786206148838
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Da: AHA-BUCH GmbH, Einbeck, Germania
Taschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Graphics are defined as any sketch or a drawing or a special network that pictorially represents some meaningful information. Computer Graphics is used where a set of images needs to be manipulated or the creation of the image in the form of pixels and is drawn on the computer. Computer Graphics can be used in digital photography, film, entertainment, electronic gadgets, and all other core technologies which are required. Computer Graphics can be used in UI design, rendering, geometric objects, animation, and many more. Multimedia is content that uses a combination of different content forms such as text, audio, images, animations, video and interactive content. This technology is now largely adopted by most computer based applications to bridge the gap between a human user & the computer. This textbook discusses the concepts, principles and applications of Computer Graphics in a simple, precise and systematic manner. It explains how to manipulate visual and geometric information by using the computational techniques. It also incorporates several experiments to be performed in computer graphics and multimedia labs. Codice articolo 9786206148838
Quantità: 1 disponibili