Da: liu xing, Nanjing, JS, Cina
paperback. Condizione: New. Language:Chinese.Paperback.Pub Date:2021-11-01 Pages:205 Publisher: Machinery Industry Press This book is written for enthusiasts of computer game competitions. It mainly introduces the basic principles of computer games and the algorithms commonly used in the development of computer game programs. . Including minimax algorithm. - algorithm. expectation search algorithm. UCT algorithm and Q learning algorithm. etc. and introduces some commonly used variant algorithms based on - algorithm and. Codice articolo NW001622
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