EUR 13,07 per la spedizione da Cina a Italia
Destinazione, tempi e costiDa: liu xing, Nanjing, JS, Cina
paperback. Condizione: New. Ship out in 2 business day, And Fast shipping, Free Tracking number will be provided after the shipment.Pages Number: 199 Publisher: Tsinghua University. Pub. Date :2011-6-1. This book from the modeling. rendering. animation. three-pronged approach. a comprehensive introduction to the basic theory of computer graphics and the latest progress. The book is divided into 12 chapters. the system to explain the basic concepts of computer graphics and related technologies. First introduced the three-dimensional modeling. curves and surfaces. volume rendering. modeling techniques such as triangular mesh. and then explain the global illumination. montecarlo method. radiosity method. image-based rendering. texture. dynamics and motion graphics introduced last generation technology . This book can be used as computer science undergraduates. teaching graduate computer graphics courses. computer graphics can be used as reference workers. Contents: Chapter 1 Contents 1.2 Introduction 1.1 A brief history of research related disciplines 1.3 1.3.1 1.3.2 Computer-aided design and manufacturing art of computer animation visualization in scientific computing 1.3.3 1.3.4 1.4.1 virtual reality graphics 1.4 Graphics Device display graphics processor 1.4.2 Summary 1.4.3 graphical input device Exercises ReferencesFour Satisfaction guaranteed,or money back. Codice articolo L99662
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