Articoli correlati a Computational Design

Computational Design - Brossura

 
9787560873336: Computational Design

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How are computational techniques changing the ways in which architects are designing buildings today? Computational Design offers a range of informed opinions on the subject, written by some of the leading authorities in the world. It addresses parametric and algorithmic design, along with other related subjects, such as swarm intelligence, artificial intelligence, machine learning, interactive design, video gaming, building information modelling, geographic informational systems, remote sensing and data visualisation. The volume is divided into sections comprising Manifestos, Methodologies and Projects, and also includes a helpful Introduction that offers a brief history of computational design.

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Informazioni sull?autore

Neil Leach is a Professor at Tongji University, FIU and EGS. He has also taught at Harvard, AA, Columbia, Cornell, DIA, USC and SCI-Arc. He has published over 30 books, including Rethinking Architecture (Routledge 1997), Designing for a Digital World (Wiley, 2002), Digital Tectonics (Wiley, 2004), Camouflage (MIT Press, 2006), Digital Cities (Wiley, 2009) and 3D Printed Body Architecture (Wiley, 2017). Philip F. Yuan is a Professor and Ph.D Advisor at Tongji University. He is also the founding partner of Archi-Union and Fab-Union with achievements in the research and discovery progress of digital design and intelligent construction areas in China. He has published 7 books, including Fabricating the Future (Tongji University Press, 2012), Scripting the Future (Tongji University Press, 2012), and From Diagrammatic Thinking to Digital Fabrication (Tongji University Press, 2016).

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How are computational techniques changing the ways in which architects are designing buildings today? Computational Design offers a range of informed opinions on the subject, written by some of the leading authorities in the world. It addresses parametric and algorithmic design, along with other related subjects, such as swarm intelligence, artificial intelligence, machine learning, interactive design, video gaming, building information modelling, geographic informational systems, remote sensing and data visualisation. The volume is divided into sections comprising Manifestos, Methodologies and Projects, and also includes a helpful Introduction that offers a brief history of computational design.

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