Long ago~ the welfare of a sooiety used to depend heavily on the skill and dedioation of its oraftsmen - the miller~ the blaok smith~ the oobbler and the tailor. These oraftsmen aoquired their skill by a long and poorly paid apprentioeship to some master of their oraft. They learned by imitation and experienoe~ and by tri al and error. They did not read books or study soienoe~ they knew nothing of the theory of their subjeot~ the geometry of their ru dimentary drawings~ nor the mathematios underlying their primitive oaloulations. They oould not explain how or why they used their methods; yet they worked effeotively by themselves or in small teams to oomplete their tasks at a predioted oost~ to a fairly well predioted timesoale~ and usually to the satisfaotion of their olients. The programmer of today shares many of these attributes of a oraftsman. He learns his oraft by apprentioeship in an existing team of programmers - but his apprentiaeship is highZy paid and usually very short. He develops his skill by trial; but mostly by error. He does not study theory~ or even read books on Computer Soience. He knows nothing of the logical and mathematical founda tions of his profession; and he hates to explain or justifY~ or even to dooument what he has done.
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
I: Program Development and Verification.- Smoothsort, an Alternative for Sorting in Situ.- Lambek and Moser Revisited.- A General Axiom of Assignment.- Assignment and Linked Data Structures.- A Proof of the Schorr-Waite Algorithm.- Verification of Sequential Programs: Temporal Axiomatization.- Specification and Derivation of Programs.- Repaying Our Debts.- II: Denotational Semantics.- Lectures on a Mathematical Theory of Computation.- Semantic Models.- III: Abstract Data Types.- Algebras, Theories and Freeness: An Introduction for Computer Scientists.- An Analysis of Semantic Models for Algebraic Specifications.- IV: Infinite Structures.- Fundamental Properties of Infinite Trees.- Behaviors of Processes and Synchronized Systems of Processes.- V: Concurrent Programs.- A Tutorial on the Split Binary Semaphore.- A Fixed Point Approach to Applicative Multiprogramming.- Discrete Event Simulation Based on Communicating Sequential Processes.- Structure of an Operating System.
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
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Kartoniert / Broschiert. Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Papers presented at the Marktoberdorf Summer School on Theoretical Foundations of Programming Methodology, organized under the auspices of the Technical University Muenich and sponsored by the NATO Scientific Affairs Division, Germany, 1981 I: Program. Codice articolo 5814751
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Taschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Long ago~ the welfare of a sooiety used to depend heavily on the skill and dedioation of its oraftsmen - the miller~ the blaok smith~ the oobbler and the tailor. These oraftsmen aoquired their skill by a long and poorly paid apprentioeship to some master of their oraft. They learned by imitation and experienoe~ and by tri al and error. They did not read books or study soienoe~ they knew nothing of the theory of their subjeot~ the geometry of their ru dimentary drawings~ nor the mathematios underlying their primitive oaloulations. They oould not explain how or why they used their methods; yet they worked effeotively by themselves or in small teams to oomplete their tasks at a predioted oost~ to a fairly well predioted timesoale~ and usually to the satisfaotion of their olients. The programmer of today shares many of these attributes of a oraftsman. He learns his oraft by apprentioeship in an existing team of programmers - but his apprentiaeship is highZy paid and usually very short. He develops his skill by trial; but mostly by error. He does not study theory~ or even read books on Computer Soience. He knows nothing of the logical and mathematical founda tions of his profession; and he hates to explain or justifY~ or even to dooument what he has done.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 676 pp. Englisch. Codice articolo 9789027714626
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Taschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - Long ago~ the welfare of a sooiety used to depend heavily on the skill and dedioation of its oraftsmen - the miller~ the blaok smith~ the oobbler and the tailor. These oraftsmen aoquired their skill by a long and poorly paid apprentioeship to some master of their oraft. They learned by imitation and experienoe~ and by tri al and error. They did not read books or study soienoe~ they knew nothing of the theory of their subjeot~ the geometry of their ru dimentary drawings~ nor the mathematios underlying their primitive oaloulations. They oould not explain how or why they used their methods; yet they worked effeotively by themselves or in small teams to oomplete their tasks at a predioted oost~ to a fairly well predioted timesoale~ and usually to the satisfaotion of their olients. The programmer of today shares many of these attributes of a oraftsman. He learns his oraft by apprentioeship in an existing team of programmers - but his apprentiaeship is highZy paid and usually very short. He develops his skill by trial; but mostly by error. He does not study theory~ or even read books on Computer Soience. He knows nothing of the logical and mathematical founda tions of his profession; and he hates to explain or justifY~ or even to dooument what he has done. Codice articolo 9789027714626
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