Provides the fundamentals of computer graphics and their applications. It helps the reader to understand:
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
EUR 28,80 per la spedizione da Regno Unito a Italia
Destinazione, tempi e costiEUR 7,95 per la spedizione da Germania a Italia
Destinazione, tempi e costiDa: Biblios, Frankfurt am main, HESSE, Germania
Condizione: New. Codice articolo 1897830183
Quantità: 4 disponibili
Da: Majestic Books, Hounslow, Regno Unito
Condizione: New. pp. 422. Codice articolo 94599922
Quantità: 4 disponibili
Da: Books Puddle, New York, NY, U.S.A.
Condizione: New. pp. 422 Index 3rd Edition. Codice articolo 2697830189
Quantità: 4 disponibili
Da: Books in my Basket, New Delhi, India
N.A. Condizione: New. ISBN:9789382332510. Codice articolo 2253305
Quantità: 4 disponibili
Da: Vedams eBooks (P) Ltd, New Delhi, India
Soft cover. Condizione: New. Condizione sovraccoperta: New. 3rd Edition. Contents: Foreword. Preface to the Second Edition. 1. Introduction to Computer Graphics. 2. Display Devices. 3. Interactive Devices. 4. Scan Conversion. 5. 2-D Transformations. 6. 2D Viewing Transformation and Clipping. 7. 3-D Transformations. 8. Projection. 9. 3-D Viewing and Clipping. 10. Hidden Lines and Hidden Surfaces. 11. Bezier Curves and B-Splines. 12. Animation. 13. Multimedia. 14. Color Models. 15. Illumination Models and Shading Models. Appendices. Index. The present book provides fundamentals of Computer Graphics and its applications. It helps the reader to understand: how computer hardware interacts with computer graphics; how it draws various objects, namely, line, circle, parabola, hyperbola, etc.; how realistic images are formed; how we see pictures move; and how different colors are generated from visible light. At every stage, detailed experiments with suitable figures are provided. More than 250 unsolved problems have been given at the end of chapters in the book. A large number of solved examples and programs in C are provided in the Appendices. New Features in this Edition: A new chapter on "Segment". Coverage of illumination models and shading models. More discussion of algorithms. Addition of solved exercises at the end of chapters. Inclusion of computer graphics related mathematics. (jacket). Codice articolo 114491
Quantità: 1 disponibili
Da: dsmbooks, Liverpool, Regno Unito
Paperback. Condizione: Like New. Like New. book. Codice articolo D8F0-0-M-9382332510-6
Quantità: 1 disponibili