Master the use of GDScript for Godot 4 with ease through this compact but comprehensive guide, filled with practical tutorials and real-world examples.
With this book, you will get hands-on experience working with Godot 4 and writing your own code in GDScript within a week. You will learn how to create applications – usually games – from outlining the idea to releasing the final product. The material in this book is organized systematically, from how to install Godot to prototyping and creating a fully functional game. You will delve into the GDScript syntax, focusing on the fundamentals of programming language. You will learn how to use GDScript in your projects efficiently, even if you have no prior experience in programming and game development.
Who is this book for?
This book is for anyone interested in learning how to develop games and apps in Godot 4 and how to use GDScript. No previous experience is required. All you need is a computer connected to the Internet and a bit of curiosity.
The book will also be helpful for those who are already familiar with GDScript and want to systemize their knowledge and explore the best tips and tricks for efficient game development in Godot.
The book covers:
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
Da: WorldofBooks, Goring-By-Sea, WS, Regno Unito
Paperback. Condizione: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged. Codice articolo GOR013776848
Quantità: 1 disponibili