Leverage Unreal Engine to implement a wide variety of mechanics using C++. This book arms you with the knowledge and practices of game mechanics programming in C++, supported by detailed mathematical and programmatic explanations.
Detailing everything from collision mechanics and AI pathfinding to networking and advanced physics, this book offers a holistic approach to game development, ensuring you get the most out of your gameplay experiences. You will work on character mechanics, environmental interactions, combat systems, and visual effects, gaining a thorough understanding of how to implement these features in C++.
By the time you finish this book, you will be able to create complex game mechanics and to make your projects optimization-intensive and performance-driven. Whether you want to polish your skills or experiment with new techniques, Game Dev Concepts in C++ for Unreal Engine Practitioners gives you the right guidance and helps you to stand out in this competitive world of game development.
What You Will Learn
Who Is This Book For
Ideal for intermediate level game developers who have an understanding of Unreal Engine and have a set of basic programming skills in C++.
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
Sheikh Sohel Moon is a passionate Game and VR Developer dedicated to creating immersive experiences. He has over five years of experience in Unreal Engine and VR, including game design, programming, and optimization. He likes to stay up-to-date with the latest technologies and trends in the gaming industry and under his leadership projects have earned recognition, such as being featured in Epic Mega Grant submissions and the Netflix series 'The Future of...'.
He is extremely committed to constructive power of games and virtual reality in creating meaningful experiences. His work has been acknowledged in prestigious competitions, including the Hult Prize and the Khulna University CSE FEST, highlighting his contributions to the field. Sohel holds a degree in Computer Science and Engineering from Khulna University and continues to push the boundaries of interactive digital experiences through his freelance work and self-driven projects.
Leverage Unreal Engine to implement a wide variety of mechanics using C++. This book arms you with the knowledge and practices of game mechanics programming in C++, supported by detailed mathematical and programmatic explanations.
Detailing everything from collision mechanics and AI pathfinding to networking and advanced physics, this book offers a holistic approach to game development, ensuring you get the most out of your gameplay experiences. You will work on character mechanics, environmental interactions, combat systems, and visual effects, gaining a thorough understanding of how to implement these features in C++.
By the time you finish this book, you will be able to create complex game mechanics and to make your projects optimization-intensive and performance-driven. Whether you want to polish your skills or experiment with new techniques, Game Dev Concepts in C++ for Unreal Engine Practitioners gives you the right guidance and helps you to stand out in this competitive world of game development.
You will:
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
EUR 17,19 per la spedizione da U.S.A. a Italia
Destinazione, tempi e costiEUR 7,74 per la spedizione da U.S.A. a Italia
Destinazione, tempi e costiDa: California Books, Miami, FL, U.S.A.
Condizione: New. Codice articolo I-9798868813986
Quantità: Più di 20 disponibili
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: New. Codice articolo 50262873-n
Quantità: Più di 20 disponibili
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: As New. Unread book in perfect condition. Codice articolo 50262873
Quantità: Più di 20 disponibili
Da: moluna, Greven, Germania
Condizione: New. Codice articolo 2135806135
Quantità: Più di 20 disponibili
Da: GreatBookPricesUK, Woodford Green, Regno Unito
Condizione: As New. Unread book in perfect condition. Codice articolo 50262873
Quantità: Più di 20 disponibili
Da: GreatBookPricesUK, Woodford Green, Regno Unito
Condizione: New. Codice articolo 50262873-n
Quantità: Più di 20 disponibili
Da: Brook Bookstore On Demand, Napoli, NA, Italia
Condizione: new. Questo è un articolo print on demand. Codice articolo ESHG30W67W
Quantità: Più di 20 disponibili
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Leverage Unreal Engine to implement a wide variety of mechanics using C++. This book arms you with the knowledge and practices of game mechanics programming in C++, supported by detailed mathematical and programmatic explanations.Detailing everything from collision mechanics and AI pathfinding to networking and advanced physics, this book offers a holistic approach to game development, ensuring you get the most out of your gameplay experiences. You will work on character mechanics, environmental interactions, combat systems, and visual effects, gaining a thorough understanding of how to implement these features in C++. By the time you finish this book, you will be able to create complex game mechanics and to make your projects optimization-intensive and performance-driven. Whether you want to polish your skills or experiment with new techniques, Game Dev Concepts in C++ for Unreal Engine Practitioners gives you the right guidance and helps you to stand out in this competitive world of game development.What You Will LearnUnderstand detailed scenarios that demonstrate how each mechanic is applied in real-world game development projects.Utilize ready template codes for quicker implementation of mechanics in your games, saving time, and boosting productivity.Develop your skills in advanced Unreal Engine and C++ programming, making you a versatile and proficient game developer. 960 pp. Englisch. Codice articolo 9798868813986
Quantità: 2 disponibili
Da: AHA-BUCH GmbH, Einbeck, Germania
Taschenbuch. Condizione: Neu. Neuware - Leverage Unreal Engine to implement a wide variety of mechanics using C++. This book arms you with the knowledge and practices of game mechanics programming in C++, supported by detailed mathematical and programmatic explanations.Detailing everything from collision mechanics and AI pathfinding to networking and advanced physics, this book offers a holistic approach to game development, ensuring you get the most out of your gameplay experiences. You will work on character mechanics, environmental interactions, combat systems, and visual effects, gaining a thorough understanding of how to implement these features in C++. By the time you finish this book, you will be able to create complex game mechanics and to make your projects optimization-intensive and performance-driven. Whether you want to polish your skills or experiment with new techniques, Game Dev Concepts in C++ for Unreal Engine Practitioners gives you the right guidance and helps you to stand out in this competitive world of game development.What You Will LearnUnderstand detailed scenarios that demonstrate how each mechanic is applied in real-world game development projects.Utilize ready template codes for quicker implementation of mechanics in your games, saving time, and boosting productivity.Develop your skills in advanced Unreal Engine and C++ programming, making you a versatile and proficient game developer. Codice articolo 9798868813986
Quantità: 1 disponibili
Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania
Taschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Leverage Unreal Engine to implement a wide variety of mechanics using C++. This book arms you with the knowledge and practices of game mechanics programming in C++, supported by detailed mathematical and programmatic explanations.Libri GmbH, Europaallee 1, 36244 Bad Hersfeld 960 pp. Englisch. Codice articolo 9798868813986
Quantità: 1 disponibili