A magical adventure through a mythical city where mecha and mysticism question your every move.
Lost Identities.
Portal Travel.
He’s searching for an escape. She’s looking for the truth.
The Diviners guide lost souls to safety by navigating the dangerous and flooded city of Alexandria.
They use their fine tuned skill of locating portals to generate safe passage. Their ways are mysterious and a roving group of mechs known as the Knights Apocalypse would love to crush the diviners and shut them down for good.
Blink arrives seemingly out of nowhere. When he emerges from the bottom of a flooded canal, Boris, a crusty gondolier, takes Blink under his wing. But Blink has other plans. He scours the city for his mother, looking for answers. While Boris’ frustration grows. Blink even befriends Gigadoll, one of the banned mechs of the city, a partnership most unsavory to Boris. But Blink must do everything he can if he wants to defeat Rex, a soulless automaton, who threatens Blink’s plans and tries to rest Gigadoll from Blink's control.
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Da: HPB-Diamond, Dallas, TX, U.S.A.
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