Anatomy of Game Design

Lingua: inglese

Editore: CRC Press Okt 2024, 2024

1032387386 / 9781032387383

Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.

Venditore con 5 stelle

Venditore AbeBooks dal 11 gennaio 2012

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This item is printed on demand - it takes 3-4 days longer - Neuware -People have played games forever, but it's only in the past few decades that people really started thinking about what games are, how they work, and how to make them better.Anatomy of Game Design takes some of the most popular and beloved games of all time and dissects them to see what makes them tick. By breaking down the systems and content of each game, the underlying systems of game design are laid bare.Eightgames are analyzed - including Settlers of Catan; Centipede; Candy Crush Saga; Papers, Please; Magic: The Gathering; and more- each representing a different genre or era of game design. Each game is discussed in detail, using the same methods for each game. What are the verbs of the game that give the player agency How do those verbs fit together to form a core loop that makes the game engaging What are the systems that power the gameplay What is the larger flow that makes the game interesting over and over again Each game is then used as an example to tie back to one or more larger topics in game design, such as systems design, randomness, monetization, game theory, and iterative approaches to game development.Key Features: Uses well-known games to provide specific, discrete examples of broader game design theoryDiscusseseight popular games using the same methodology to allow comparison of different types of gamesIncludes both high-level theory and academic perspective and practical, real-world guidance from a working game designer who has created these games for commercial releaseProvides clear direction for deeper inquiry into game design or related fields such as psychology, anthropology, game development, or systems thinking 274 pp. Englisch.…

Codice articolo 9781032387383

Titolo
Anatomy of Game Design
Autore
Tom Smith
Editore
CRC Press Okt 2024
Anno di pubblicazione
2024
Condizione
Neu
Rilegatura
Taschenbuch
Lingua
inglese
ISBN 10
1032387386
ISBN 13
9781032387383
Peso dell'articolo
402 grammi
Dimensioni
229x152x15 mm

BuchWeltWeit Ludwig Meier e.K.

Bergisch Gladbach, Germania

Venditore con 5 stelle

Venditore AbeBooks dal 11 gennaio 2012

Tariffe di spedizione da Germania a U.S.A.

ArticoloDa 5 a 15 giorni lavorativiDa 5 a 15 giorni lavorativi
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BuchWeltWeit Ludwig Meier e.K.

Germania