Da
Majestic Books, Hounslow, Regno Unito
Valutazione del venditore 4 su 5 stelle
Venditore AbeBooks dal 19 gennaio 2007
Print on Demand. Codice articolo 369610545
Tagline: Creating applications that can see and respond to gestures and movement
Informazioni sull?autore: Mansib Rahman is the heinous and uninspiring mastermind behind this slackjob of a book (which he is very proud of by the way). He was formerly a Technical Evangelist at Microsoft, where he encouraged kids to use NoSQL databases because it was “web-scale”. And he tried to get them hooked on Azure. Lots of Azure. His lifelong dream is to one day invent the Kinect Mini, a miniature and easily mountable version of the Kinect meant to be deployed en masse to create interactive projection mapping experiences and monitor vital signs for triage scenarios during natural disasters.
Titolo: Beginning Microsoft Kinect for Windows SDK ...
Casa editrice: Apress, Incorporated
Data di pubblicazione: 2017
Legatura: Brossura
Condizione: New
Da: Brook Bookstore On Demand, Napoli, NA, Italia
Condizione: new. Questo è un articolo print on demand. Codice articolo 9a8acbbe7819fc81445b304bcd54488f
Quantità: Più di 20 disponibili
Da: moluna, Greven, Germania
Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Tagline: Creating applications that can see and respond to gestures and movement|Allows amateur and professional developers to get into currently trending Virtual Reality and Augmented Reality development without spending thousands of dollars and waiti. Codice articolo 136104588
Quantità: Più di 20 disponibili
Da: preigu, Osnabrück, Germania
Taschenbuch. Condizione: Neu. Beginning Microsoft Kinect for Windows SDK 2.0 | Motion and Depth Sensing for Natural User Interfaces | Mansib Rahman | Taschenbuch | xx | Englisch | 2017 | Apress | EAN 9781484223154 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu. Codice articolo 109660024
Quantità: 5 disponibili
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Develop applications in Microsoft Kinect 2 using gesture and speech recognition, scanning of objects in 3D, and body tracking. Create motion-sensing applications for entertainment and practical uses, including for commercial products and industrial applications.Beginning Microsoft Kinect for Windows SDK 2.0 is dense with code and examples to ensure that you understand how to build Kinect applications that can be used in the real world. Techniques and ideas are presented to facilitate incorporation of the Kinect with other technologies.What You Will LearnSet up Kinect 2 and a workspace for Kinect application developmentAccess audio, color, infrared, and skeletal data streams from KinectUse gesture and speech recognitionPerform computer vision manipulations on image data streamsDevelop Windows Store apps and Unity3D applications with Kinect 2Take advantage of Kinect Fusion (3D object mapping technology) and Kinect Ripple (Kinect projector infotainment system)Who This Book Is ForDevelopers who want to include the simple but powerful Kinect technology into their projects, including amateurs and hobbyists, and professional developers 297 pp. Englisch. Codice articolo 9781484223154
Quantità: 2 disponibili
Da: AHA-BUCH GmbH, Einbeck, Germania
Taschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Develop applications in Microsoft Kinect 2 using gesture and speech recognition, scanning of objects in 3D, and body tracking. Create motion-sensing applications for entertainment and practical uses, including for commercial products and industrial applications.Beginning Microsoft Kinect for Windows SDK 2.0 is dense with code and examples to ensure that you understand how to build Kinect applications that can be used in the real world. Techniques and ideas are presented to facilitate incorporation of the Kinect with other technologies.What You Will LearnSet up Kinect 2 and a workspace for Kinect application developmentAccess audio, color, infrared, and skeletal data streams from KinectUse gesture and speech recognitionPerform computer vision manipulations on image data streamsDevelop Windows Store apps and Unity3D applications with Kinect 2Take advantage of Kinect Fusion (3D object mapping technology) and Kinect Ripple (Kinect projector infotainment system)Who This Book Is ForDevelopers who want to include the simple but powerful Kinect technology into their projects, including amateurs and hobbyists, and professional developers. Codice articolo 9781484223154
Quantità: 2 disponibili
Da: Biblios, Frankfurt am main, HESSE, Germania
Condizione: New. PRINT ON DEMAND. Codice articolo 18376467684
Quantità: 4 disponibili
Da: Revaluation Books, Exeter, Regno Unito
Paperback. Condizione: Brand New. 297 pages. 9.75x7.00x0.75 inches. In Stock. Codice articolo __1484223152
Quantità: 1 disponibili
Da: Books Puddle, New York, NY, U.S.A.
Condizione: New. 1st ed. edition NO-PA16APR2015-KAP. Codice articolo 26376467694
Quantità: 4 disponibili
Da: Revaluation Books, Exeter, Regno Unito
Paperback. Condizione: Brand New. 297 pages. 9.75x7.00x0.75 inches. In Stock. Codice articolo zk1484223152
Quantità: 1 disponibili