Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit

Goodwill, James; Matlock, Wesley

ISBN 10: 1484223098 ISBN 13: 9781484223093
Editore: Apress, 2017
Nuovi Brossura

Da Ria Christie Collections, Uxbridge, Regno Unito Valutazione del venditore 5 su 5 stelle 5 stelle, Maggiori informazioni sulle valutazioni dei venditori

Venditore AbeBooks dal 25 marzo 2015

Questo articolo specifico non è più disponibile.

Riguardo questo articolo

Descrizione:

In English. Codice articolo ria9781484223093_new

Segnala questo articolo

Riassunto:

Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10.

In Part 1 of this book, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as you add new functionality to the game. By the end of the book, you'll have experience with all the important SpriteKit topics and have a fully functional game as a result. In Part 2, you'll learn 3D game development using Apple's SceneKit framework and the Swift programming language, following the same pattern used for Part 1.

Game apps are one of the most popular categories in the Apple iTunes App Store. In response, James Goodwill and Wesley Matlock bring you Beginning Swift Games Development for iOS, Third Edition an update to their best-selling work. After reading and using this book, you'll have the skills and the code to build your first 2D and then 3D game app that you can run on any iOS-enabled device.


What youll learn

    • Discover whats in the new Swift 3 programming language
    • Apply Swift 3 to iOS 10 and 9 game development
    • Build a 2D game app using SpriteKit and Swift
    • Build a 3D game from 2D using SceneKit and Swift

Who this book is for

iOS app developers new to Swift or for those thinking of trying iOS game app development for the very first time.

Informazioni sull?autore: James Goodwill is an 8-time published author of leading technologies such as Java Servlets, JavaServer Pages (JSPs), Tomcat and Struts. He is a senior enterprise iOS and Java consultant in the Denver metro area and frequent speaker and article writer.


Wesley Matlock is an experienced iOS app game coder and trainer.

Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.

Dati bibliografici

Titolo: Beginning Swift Games Development for iOS: ...
Casa editrice: Apress
Data di pubblicazione: 2017
Legatura: Brossura
Condizione: New
Edizione: seconda edizione

I migliori risultati di ricerca su AbeBooks

Immagini fornite dal venditore

Goodwill, James; Matlock, Wesley
Editore: Apress, 2017
ISBN 10: 1484223098 ISBN 13: 9781484223093
Antico o usato Brossura

Da: Scissortail, Oklahoma City, OK, U.S.A.

Valutazione del venditore 5 su 5 stelle 5 stelle, Maggiori informazioni sulle valutazioni dei venditori

Condizione: good. This is a pre-loved book that shows moderate signs of wear from previous reading. You may notice creases, edge wear, or a cracked spine, but it remains in solid, readable condition.Please note:-May include library or rental stickers, stamps, or markings.-Supplemental materials e.g., CDs, access codes, inserts are not guaranteed.-Box sets may not come with the original outer box. If it does, the box will not be in perfect condition. -Sourced from donation centers; authenticity not verified with publisher. Your satisfaction is our top priority! If you have any questions or concerns about your order, please don't hesitate to reach out. Thank you for shopping with us and supporting small businessâ"happy reading! Codice articolo STM.GAM

Contatta il venditore

Compra usato

EUR 15,93
Spedizione gratuita
Spedito in U.S.A.

Quantità: 1 disponibili

Aggiungi al carrello

Foto dell'editore

Goodwill, James, Matlock, Wesley
Editore: Apress, 2017
ISBN 10: 1484223098 ISBN 13: 9781484223093
Nuovo Brossura

Da: Lakeside Books, Benton Harbor, MI, U.S.A.

Valutazione del venditore 5 su 5 stelle 5 stelle, Maggiori informazioni sulle valutazioni dei venditori

Condizione: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books! Codice articolo OTF-S-9781484223093

Contatta il venditore

Compra nuovo

EUR 23,63
EUR 3,39 shipping
Spedito in U.S.A.

Quantità: Più di 20 disponibili

Aggiungi al carrello

Foto dell'editore

Goodwill, James; Matlock, Wesley
Editore: Apress, 2017
ISBN 10: 1484223098 ISBN 13: 9781484223093
Nuovo Brossura

Da: Lucky's Textbooks, Dallas, TX, U.S.A.

Valutazione del venditore 5 su 5 stelle 5 stelle, Maggiori informazioni sulle valutazioni dei venditori

Condizione: New. Codice articolo ABLIING23Mar2716030151621

Contatta il venditore

Compra nuovo

EUR 26,49
EUR 3,39 shipping
Spedito in U.S.A.

Quantità: Più di 20 disponibili

Aggiungi al carrello

Immagini fornite dal venditore

James Goodwill|Wesley Matlock
Editore: Apress, 2017
ISBN 10: 1484223098 ISBN 13: 9781484223093
Nuovo Brossura
Print on Demand

Da: moluna, Greven, Germania

Valutazione del venditore 4 su 5 stelle 4 stelle, Maggiori informazioni sulle valutazioni dei venditori

Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Updates what was a best (or strong) selling book on Swift games development Day and date release asap after new Swift 3 and iOS SDK 10 releases, Fall 2016Written by iOS game app developer, publisher and expert author, Jim Goodwill. Codice articolo 128973521

Contatta il venditore

Compra nuovo

EUR 34,80
EUR 48,99 shipping
Spedito da Germania a U.S.A.

Quantità: Più di 20 disponibili

Aggiungi al carrello

Immagini fornite dal venditore

Wesley Matlock (u. a.)
Editore: APRESS, 2017
ISBN 10: 1484223098 ISBN 13: 9781484223093
Nuovo Taschenbuch

Da: preigu, Osnabrück, Germania

Valutazione del venditore 5 su 5 stelle 5 stelle, Maggiori informazioni sulle valutazioni dei venditori

Taschenbuch. Condizione: Neu. Beginning Swift Games Development for iOS | Develop 2D and 3D games Using Apple's SceneKit and SpriteKit | Wesley Matlock (u. a.) | Taschenbuch | xxi | Englisch | 2017 | APRESS | EAN 9781484223093 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu. Codice articolo 109248637

Contatta il venditore

Compra nuovo

EUR 36,30
EUR 70,00 shipping
Spedito da Germania a U.S.A.

Quantità: 5 disponibili

Aggiungi al carrello

Foto dell'editore

Goodwill, James/ Matlock, Wesley
Editore: Apress, 2017
ISBN 10: 1484223098 ISBN 13: 9781484223093
Nuovo Paperback

Da: Revaluation Books, Exeter, Regno Unito

Valutazione del venditore 5 su 5 stelle 5 stelle, Maggiori informazioni sulle valutazioni dei venditori

Paperback. Condizione: Brand New. 2nd edition. 208 pages. 9.75x7.00x0.50 inches. In Stock. Codice articolo x-1484223098

Contatta il venditore

Compra nuovo

EUR 39,92
EUR 11,38 shipping
Spedito da Regno Unito a U.S.A.

Quantità: 2 disponibili

Aggiungi al carrello

Immagini fornite dal venditore

Wesley Matlock
Editore: Apress, Apress Mai 2017, 2017
ISBN 10: 1484223098 ISBN 13: 9781484223093
Nuovo Taschenbuch

Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania

Valutazione del venditore 5 su 5 stelle 5 stelle, Maggiori informazioni sulle valutazioni dei venditori

Taschenbuch. Condizione: Neu. Neuware -Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10.In Part 1 of this book, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as you add new functionality to the game. By the end of the book, you'll have experience with all the important SpriteKit topics and have a fully functional game as a result. In Part 2, you'll learn 3D game development using Apple's SceneKit framework and the Swift programming language, following the same pattern used for Part 1.Game apps are one of the most popular categories in the Apple iTunes App Store. In response, James Goodwill and Wesley Matlock bring you Beginning Swift Games Development for iOS, Third Edition an update to their best-selling work. After reading and using this book, you'll have the skills and the code to build your first 2D and then 3D game app that you can run on any iOS-enabled device.What yoüll learnDiscover what¿s in the new Swift 3 programming languageApply Swift 3 to iOS 10 and 9 game developmentBuild a 2D game app using SpriteKit and SwiftBuild a 3D game from 2D using SceneKit and SwiftWho this book is foriOS app developers new to Swift or for those thinking of trying iOS game app development for the very first time.APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 232 pp. Englisch. Codice articolo 9781484223093

Contatta il venditore

Compra nuovo

EUR 40,65
EUR 60,00 shipping
Spedito da Germania a U.S.A.

Quantità: 2 disponibili

Aggiungi al carrello

Immagini fornite dal venditore

Wesley Matlock
Editore: Apress Mai 2017, 2017
ISBN 10: 1484223098 ISBN 13: 9781484223093
Nuovo Taschenbuch
Print on Demand

Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania

Valutazione del venditore 5 su 5 stelle 5 stelle, Maggiori informazioni sulle valutazioni dei venditori

Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10.In Part 1 of this book, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as you add new functionality to the game. By the end of the book, you'll have experience with all the important SpriteKit topics and have a fully functional game as a result. In Part 2, you'll learn 3D game development using Apple's SceneKit framework and the Swift programming language, following the same pattern used for Part 1. Game apps are one of the most popular categories in the Apple iTunes App Store. In response,James Goodwill and Wesley Matlock bring you Beginning Swift Games Development for iOS, Third Edition an update to their best-selling work. After reading and using this book, you'll have the skills and the code to build your first 2D and then 3D game app that you can run on any iOS-enabled device.What you'll learn Discover what's in the new Swift 3 programming language Apply Swift 3 to iOS 10 and 9 game development Build a 2D game app using SpriteKit and Swift Build a 3D game from 2D using SceneKit and Swift Who this book is foriOS app developers new to Swift or for those thinking of trying iOS game app development for the very first time. 232 pp. Englisch. Codice articolo 9781484223093

Contatta il venditore

Compra nuovo

EUR 40,65
EUR 23,00 shipping
Spedito da Germania a U.S.A.

Quantità: 2 disponibili

Aggiungi al carrello

Foto dell'editore

James Goodwill, Wesley Matlock
Editore: Apress 2017-05-26, 2017
ISBN 10: 1484223098 ISBN 13: 9781484223093
Nuovo Paperback

Da: Chiron Media, Wallingford, Regno Unito

Valutazione del venditore 4 su 5 stelle 4 stelle, Maggiori informazioni sulle valutazioni dei venditori

Paperback. Condizione: New. Codice articolo 6666-IUK-9781484223093

Contatta il venditore

Compra nuovo

EUR 41,22
EUR 17,63 shipping
Spedito da Regno Unito a U.S.A.

Quantità: 10 disponibili

Aggiungi al carrello

Immagini fornite dal venditore

Wesley Matlock
Editore: Apress, Apress, 2017
ISBN 10: 1484223098 ISBN 13: 9781484223093
Nuovo Taschenbuch
Print on Demand

Da: AHA-BUCH GmbH, Einbeck, Germania

Valutazione del venditore 5 su 5 stelle 5 stelle, Maggiori informazioni sulle valutazioni dei venditori

Taschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10.In Part 1 of this book, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as you add new functionality to the game. By the end of the book, you'll have experience with all the important SpriteKit topics and have a fully functional game as a result. In Part 2, you'll learn 3D game development using Apple's SceneKit framework and the Swift programming language, following the same pattern used for Part 1. Game apps are one of the most popular categories in the Apple iTunes App Store. In response,James Goodwill and Wesley Matlock bring you Beginning Swift Games Development for iOS, Third Edition an update to their best-selling work. After reading and using this book, you'll have the skills and the code to build your first 2D and then 3D game app that you can run on any iOS-enabled device.What you'll learn Discover what's in the new Swift 3 programming language Apply Swift 3 to iOS 10 and 9 game development Build a 2D game app using SpriteKit and Swift Build a 3D game from 2D using SceneKit and Swift Who this book is foriOS app developers new to Swift or for those thinking of trying iOS game app development for the very first time. Codice articolo 9781484223093

Contatta il venditore

Compra nuovo

EUR 41,58
EUR 62,23 shipping
Spedito da Germania a U.S.A.

Quantità: 1 disponibili

Aggiungi al carrello

Vedi altre 3 copie di questo libro

Vedi tutti i risultati per questo libro