Building an RPG with Unreal 4.x

Lingua: inglese

Editore: Packt Publishing Limited, GB, 2016

1782175636 / 9781782175636

Da: Rarewaves.com USA, London, London, Regno UnitoRarewaves.com USA

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Get to grips with building the foundations of an RPG using Unreal Engine 4.xAbout This Book. Utilize a mixture of C++, Blueprints, and UMG to create a role playing game (RPG) efficiently. Create reusable code chunks and elements that can easily be integrated into other games. A cost effective, step-by-step guide to building and customizing an entire framework for your RPGWho This Book Is ForIf you are new to Unreal Engine and always wanted to script an RPG, you are this book's target reader. The lessons assume you understand the conventions of RPG games and have some awareness of the basics of using the Unreal editor to build levels.What You Will Learn. Program gameplay elements in C++ in Unreal. Create custom game data for entities such as players and enemies. Create a turn-based combat engine. Design menu systems and blueprint logic. Create an NPC and dialog system. Integrate equipment and items. Develop the foundations of a saving and loading systemIn DetailNow that Unreal Engine 4 has become one of the most cutting edge game engines in the world, developers are looking for the best ways of creating games of any genre in the engine. This book will lay out the foundation of creating a turn-based RPG in Unreal Engine 4.12.The book starts by walking you through creating a turn-based battle system that can hold commands for party members and enemies. You'll get your hands dirty by creating NPCs such as shop owners, and important mechanics, that make up every RPG such as a currency system, inventory, dialogue, and character statistics. Although this book specifically focuses on the creation of a turn-based RPG, there are a variety of topics that can be utilized when creating many other types of genres.By the end of the book, you will be able to build upon core RPG framework elements to create your own game experience.Style and approachYou will follow a series of lessons detailing the elements that contribute to an RPG. By the end of the book, you will have considerably leveled up your ability to make your own game.…

Codice articolo LU-9781782175636

Titolo
Building an RPG with Unreal 4.x
Autore
Alan R. Stagner, Steve Santello
Editore
Packt Publishing Limited, GB
Anno di pubblicazione
2016
Condizione
New
Rilegatura
Paperback
Lingua
inglese
ISBN 10
1782175636
ISBN 13
9781782175636
Peso dell'articolo
617 grammi
Dimensioni
19.05 x 2.08 x 23.5 cm

Rarewaves.com USA

London, London, Regno Unito

Venditore con 5 stelle

Venditore AbeBooks dal 11 giugno 2025

Tariffe di spedizione da Regno Unito a U.S.A.

ArticoloDa 9 a 14 giorni lavorativiDa 9 a 14 giorni lavorativi
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