Cocos2d-X Game Development Blueprints

Lingua: inglese

Editore: Packt Publishing Limited, GB, 2015

1783985267 / 9781783985265

Da: Rarewaves.com UK, London, Regno UnitoRarewaves.com UK

Venditore con 5 stelle

Venditore AbeBooks dal 11 giugno 2025

Visualizza gli articoli di questo venditore
Brossura

Condizione: Nuovo

EUR 65,78

EUR 75,65 spedizione 
Spedito da Regno Unito a U.S.A.

Quantità: Più di 20 disponibili

Aggiungi al carrello
Resi gratuiti per 30 giorni

Descrizione dell’articolo da parte del venditore

About This BookExplore the powerful features of Cocos2d-x and use them to your advantageTackle commonly faced problems while creating popular 2D gamesA step-by-step guide to help you understand and develop some of the most popular games of the industry such as Angry BirdWho This Book Is For If you are a proficient Cocos2d game developer who wants to enhance his or her game development skill set using Cocos2d-x to build different types of games, this book is for you.What You Will LearnTake advantage of the open source nature of Cocos2d-x by extending the engine to customize and add your own features to itDesign games with level-based and time-based difficulty progression, which are very addictive and keeps users engagedMaximize user interaction by implementing intuitive gestures and tilt controlsImplement advanced physics engine features such as PreSolve and PostSolve eventsAdd realism to your game by using a touch event, and use it to control a gameImplement circle-to-circle collision detection in your gamesBuild the same project on multiple platforms, such as Android and Windows, effortlesslyIn DetailPacked with comprehensive projects, this book takes a detailed look at a few of the industry's most popular games. This book will show you how to use Cocos2d-x to build games using its core components. You will learn how to incorporate game physics, and import custom models and animations. Next, you will see how to include effects such as particles and sounds. With a brief introduction to the upcoming HTML5 platform using Cocos2d-html5, the book goes on to tackle the many different concepts that comprise game development today. You will learn how to build worlds with meshes, a terrain, user interaction, physics, and more. You will start by developing a puzzle game, and then progress on to games that are increasingly complex. Along the way, you'll learn how to build gaming favorites similar to games such as Flappy Bird, Tilt to Live, Jumpy Clown, Angry Birds, and Tower Defense.

Codice articolo LU-9781783985265

Titolo
Cocos2d-X Game Development Blueprints
Autore
Karan Sequeira
Editore
Packt Publishing Limited, GB
Anno di pubblicazione
2015
Condizione
New
Rilegatura
Paperback
Lingua
inglese
ISBN 10
1783985267
ISBN 13
9781783985265

Rarewaves.com UK

London, Regno Unito

Venditore con 5 stelle

Venditore AbeBooks dal 11 giugno 2025

Tariffe di spedizione da Regno Unito a U.S.A.

ArticoloDa 60 a 60 giorni lavorativiDa 60 a 60 giorni lavorativi
Primo articoloEUR 75,65EUR 116,39
I tempi di consegna sono stabiliti dai venditori e variano in base al corriere e al paese. Gli ordini che devono attraversare una dogana possono subire ritardi e spetta agli acquirenti pagare eventuali tariffe o dazi associati. I venditori possono contattarti in merito ad addebiti aggiuntivi dovuti a eventuali maggiorazioni dei costi di spedizione dei tuoi articoli.

Metodi di pagamento

  • Visa
  • Mastercard
  • American Express
  • Carte Bleue
  • Apple Pay
  • Google Pay

Informazioni sull’azienda del venditore

RAREWAVES.COM LIMITED

Elsley Court, 20-22 Great Titchfield Street
London, Regno Unito W1W 8BE