Cocos2d-x by Example: Beginner's Guide - Second Edition
Engelbert, Roger
Venduto da Best Price, Torrance, CA, U.S.A.
Venditore AbeBooks dal 30 agosto 2024
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Venditore AbeBooks dal 30 agosto 2024
Condizione: Nuovo
Quantità: 2 disponibili
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Codice articolo 9781785288852
Unleash your inner creativity and learn how to build great cross-platform 2D games with the popular Cocos2d-x framework
If you are a game enthusiast who would like to develop and publish your own game ideas onto different app stores, this is the book for you. Some knowledge of C++ or Java is helpful but not necessary.
Upgraded and updated, the powerful and popular open source framework Cocos2d-x is better than ever. Through step-by-step tutorials, you'll learn how to take complete advantage of the framework. You'll learn how to add animations and special effects, implement a physics engine, optimize your games, prepare a project for multiple devices, and develop game ideas from the test version to a finished project.
Most importantly, this book provides you with the accumulated knowledge of thousands of game developers, all packed into one easy-to-use and proven framework that will save time and strenuous thinking!
Roger Engelbert
Roger Engelbert is a game developer, with over 10 years of experience developing online games. He grew up surrounded by video games and thinks of classic, 8-bit, arcade titles as a form of art. He is the author behind the blog Done With Computers, which is chock-full of tutorials on game development and design. Roger sincerely hopes to soon live in a world where people of all ages will be given the knowledge and opportunity to experience the joy of building their own games.
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