Code The Classics Volume 1

Gillett, Andrew, Crookes, David, Upton, Eben, Upton, Liz

ISBN 10: 1912047594 ISBN 13: 9781912047598
Editore: Raspberry Pi Press, 2019
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Descrizione:

Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good. Codice articolo 39845700-75

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Riassunto:

Code the Classics Volume 1 not only tells the stories of some of the seminal video games of the 1970s and 1980s, but shows you how to create your own games inspired by them, following examples programmed by Raspberry Pi founder Eben Upton. In this book, you'll learn how to run and edit the games in this book by installing Python, Pygame Zero, and an IDE. You'll also:

  • Get game design tips and tricks from the masters
  • Learn how to code your own games with Pygame Zero
  • Explore the code listings and find out how they work

You'll meet these vintage-inspired games, and learn from their code in between rounds of play:

  • Boing!: all it took was a couple of lines and a dot, and gamers would be queuing up to play.
  • Cavern: Enduringly popular, the platform game genre is still packed with creative possibilities.
  • Infinite Bunner: Play around with the benefits that a top-down perspective can lend to the classic platform genre.
  • Myriapod: Some shooters confine the gameplay to a single screen while limiting the player's movement. Restrictions can build challenge and difficulty, making for truly addictive gaming.
  • Substitute Soccer: Top-down games of pinball-style soccer built a huge cult following and kicked off a sports genre that's still going strong.

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Dati bibliografici

Titolo: Code The Classics Volume 1
Casa editrice: Raspberry Pi Press
Data di pubblicazione: 2019
Legatura: Rilegato
Condizione: Very Good

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