Computer Games as Educational and Management Tools: Uses and Approaches. Questo articolo non è disponibile.
Lingua: inglese
Editore: IGI Global, 2011
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Codice articolo C9781609605698
- Titolo
- Computer Games as Educational and Management Tools: Uses and Approaches
- Autore
- Maria Manuela Cruz-Cunha
- Editore
- IGI Global
- Anno di pubblicazione
- 2011
- Condizione
- New
- Rilegatura
- Hardback
- Lingua
- inglese
- ISBN 10
- 1609605691
- ISBN 13
- 9781609605698
- Peso dell'articolo
- 1165 grammi
Though once considered purely for their entertainment value, computer and online games have applications as learning tools in learning in a variety of different environments. Computer Games as Educational and Management Tools: Uses and Approaches considers the many uses of games and simulations, focusing specifically on their use in organizational and educational settings. Providing perspectives on gaming for distance learning, gaming for rehabilitation, business simulators, and motivational games, this publication explores new and emerging trends in this ever-evolving area of research.
"Riassunto" può appartenere a un’altra edizione di questo titolo.
Dalla quarta di copertina
Though once considered purely for their entertainment value, computer and online games have applications as learning tools in learning in a variety of different environments. Computer Games as Educational and Management Tools: Uses and Approaches considers the many uses of games and simulations, focusing specifically on their use in organizational and educational settings. Providing perspectives on gaming for distance learning, gaming for rehabilitation, business simulators, and motivational games, this publication explores new and emerging trends in this ever-evolving area of research.
"Descrizione articolo" può appartenere a un’altra edizione di questo titolo.
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