Design and Implementation of Player Growth Systems. Exemplified through a Third-Person Action Game

Lingua: inglese

Editore: GRIN Verlag, GRIN Verlag Aug 2020, 2020

334619695X / 9783346196958

Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.

Venditore con 5 stelle

Venditore AbeBooks dal 11 gennaio 2012

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Descrizione dell’articolo da parte del venditore

This item is printed on demand - it takes 3-4 days longer - Neuware -Bachelor Thesis from the year 2020 in the subject Design (Industry, Graphics, Fashion), grade: 1.3, University of Applied Sciences Darmstadt, course: Animation & Game, language: English, abstract: Growth is an intrinsic element of human nature. Humans age and develop with the passage of time. Video games use elements of such desires for growth to power their gameplay. Player growth systems analyze the changes that a player and their player character experience during gameplay. This includes the visual changes, ability upgrades, as well as the emotional development that takes place during the story. Thus, a framework is presented to investigate how games with player growth systems are structured and how player characters evolve inside these games.This framework is then applied to a game project during its development to show how these tools can be used in an actual project. This process of implementation serves to visualize concrete examples of player growth systems. Specifically, the focus of the project was on the idea of plant growth in a third-person action game.The game developed during the project is tested in user tests to study the impact of player growth systems on engagement and gameplay structure. For this, a survey is used. It was found that players enjoyed learning new abilities and growing visually. Finally, the limitations of player growth systems are presented. This includes growth stagnation (lack of new end-game content). 144 pp. Englisch.…

Codice articolo 9783346196958

Titolo
Design and Implementation of Player Growth Systems. Exemplified through a Third-Person Action Game
Autore
Leon Arndt
Editore
GRIN Verlag, GRIN Verlag Aug 2020
Anno di pubblicazione
2020
Condizione
Neu
Rilegatura
Taschenbuch
Lingua
inglese
ISBN 10
334619695X
ISBN 13
9783346196958
Peso dell'articolo
219 grammi
Dimensioni
210x148x11 mm

BuchWeltWeit Ludwig Meier e.K.

Bergisch Gladbach, Germania

Venditore con 5 stelle

Venditore AbeBooks dal 11 gennaio 2012

Tariffe di spedizione da Germania a U.S.A.

ArticoloDa 5 a 15 giorni lavorativiDa 5 a 15 giorni lavorativi
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BuchWeltWeit Ludwig Meier e.K.

Germania