The GBA Pixel Book (Hardcover)
Bitmap Books
Venduto da CitiRetail, Stevenage, Regno Unito
Venditore AbeBooks dal 29 giugno 2022
Nuovi - Rilegato
Condizione: Nuovo
Quantità: 1 disponibili
Aggiungere al carrelloVenduto da CitiRetail, Stevenage, Regno Unito
Venditore AbeBooks dal 29 giugno 2022
Condizione: Nuovo
Quantità: 1 disponibili
Aggiungere al carrelloHardcover. The Game Boy Advance quickly established a stunning software, with games like Fire Emblem, The Legend of Zelda: Minish Cap, Advance Wars and Final Fantasy Tactics. All those releases and many, many more are included in The GBA Pixel Book. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Codice articolo 9781738401536
When the Game Boy Advance debuted in 2001, the game industry was supposed to have moved on. In the years before, systems like Sony's PlayStation had asserted that the future of games had three dimensions. The new millennium, many agreed, would be a place of polygons, not pixels.
And then – as told in The GBA Pixel Book – the Game Boy Advance landed on shelves, dazzling fans as it put 2D worlds front and centre of its offering. Nintendo's compact pixel art powerhouse quickly established a stunning software library that remains influential almost quarter of a century on, with games like Fire Emblem, The Legend of Zelda: Minish Cap, Advance Wars, Final Fantasy Tactics, Pokémon Ruby and Sapphire, Castlevania: Aria of Sorrow, Metroid Fusion, Metal Slug Advance, Gunstar Future Heroes, and Mother 3.
All those releases and many, many more are included in The GBA Pixel Book, which Bitmap Books is proud to bring to English-language readers in partnership with German publisher Elektrospieler. The book, which has been meticulously translated from the German original, features a bounty of articles that delve deep into the GBA's magnificent game portfolio, spotlighting over 240 titles. It also brings together almost 4,000 screenshots from the games included, each of which has been especially composed and captured for this book. They are presented across 300-pages along with pixel art cut-outs, sprite work, vast montages, and immense level maps.
In grouping its contents by genre, The GBA Pixel Book also presents a fascinating look at the Game Boy Advance's key role in evolving so many popular gaming forms, while charting the design trends that kept pixel art alive until it was embraced by today's indie development movement. The GBA Pixel Book also continues the series established by Bitmap Books Elektrospieler with The SNES Pixel Book.
With the two publishers working together once more, you can also expect ambitious, eye-catching design, high quality printing on heavy gloss paper, and a sturdy, beautiful slipcase to protect the book.
About the publisher:
Bitmap Books work with the world's most experienced writers, designers and gaming experts to create meticulously researched, visually ambitious retro gaming books. As a design-led publisher, visual quality matters to us. We don't just obsessively pursue the best printing quality currently available. We want to constantly push the envelope when it comes to expectations about printing techniques.
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