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Venditore AbeBooks dal 2 maggio 2016
A well-cared-for item that has seen limited use but remains in great condition. The item is complete, unmarked, and undamaged, but may show some limited signs of wear. Item works perfectly. Pages are intact and not marred by notes or highlighting. The spine is undamaged. Codice articolo 4BQGBJ00FDNF_ns
“GPU Gems 2 isn’t meant to simply adorn your bookshelf—it’s required reading for anyone trying to keep pace with the rapid evolution of programmable graphics. If you’re serious about graphics, this book will take you to the edge of what the GPU can do.”
—Remi Arnaud, Graphics Architect at Sony Computer Entertainment
“The topics covered in GPU Gems 2 are critical to the next generation of game engines.”
—Gary McTaggart, Software Engineer at Valve, Creators of Half-Life and Counter-Strike
This sequel to the best-selling, first volume of GPU Gems details the latest programming techniques for today’s graphics processing units (GPUs). As GPUs find their way into mobile phones, handheld gaming devices, and consoles, GPU expertise is even more critical in today’s competitive environment. Real-time graphics programmers will discover the latest algorithms for creating advanced visual effects, strategies for managing complex scenes, and advanced image processing techniques. Readers will also learn new methods for using the substantial processing power of the GPU in other computationally intensive applications, such as scientific computing and finance. Twenty of the book’s forty-eight chapters are devoted to GPGPU programming, from basic concepts to advanced techniques. Written by experts in cutting-edge GPU programming, this book offers readers practical means to harness the enormous capabilities of GPUs.
Major topics covered include:
Contributors are from the following corporations and universities:
1C: Maddox Games
2015
Apple Computer
Armstrong State University
Climax Entertainment
Crytek
discreet
ETH Zurich
GRAVIR/IMAG—INRIA
GSC Game World
Lionhead Studios
Lund University
Massachusetts Institute of Technology
mental images
Microsoft Research
NVIDIA Corporation
Piranha Bytes
Siemens Corporate Research
Siemens Medical Solutions
Simutronics Corporation
Sony Pictures Imageworks
Stanford University
Stony Brook University
Technische Universität München
University of California, Davis
University of North Carolina at Chapel Hill
University of Potsdam
University of Tokyo
University of Toronto
University of Utah
University of Virginia
University of Waterloo
Vienna University of Technology
VRVis Research Center
Section editors include NVIDIA engineers: Kevin Bjorke, Cem Cebenoyan, Simon Green, Mark Harris, Craig Kolb, and Matthias Wloka
The accompanying CD-ROM includes complementary examples and sample programs.
Informazioni sull?autore:
Matt Pharr is a software engineer at NVIDIA. Matt is also the coauthor of the book Physically Based Rendering: From Theory to Implementation (Morgan Kaufmann, 2004).
Randima (Randy) Fernando is Manager of Developer Education at NVIDIA.
Titolo: GPU Gems 2: Programming Techniques For ...
Casa editrice: Addison-Wesley Professional
Data di pubblicazione: 2005
Legatura: hardcover
Condizione: Very Good
Da: Pella Books, Pella, IA, U.S.A.
Hardcover. Condizione: Used Very Good. No Jacket. previous owner's name on first blank page. Codice articolo 244492
Quantità: 1 disponibili
Da: Better World Books, Mishawaka, IN, U.S.A.
Condizione: Good. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages. Codice articolo GRP94000221
Quantità: 1 disponibili
Da: Buchpark, Trebbin, Germania
Condizione: Sehr gut. Zustand: Sehr gut | Seiten: 880 | Sprache: Englisch | Produktart: Bücher | Keine Beschreibung verfügbar. Codice articolo 1758506/202
Quantità: 3 disponibili
Da: medimops, Berlin, Germania
Condizione: good. Befriedigend/Good: Durchschnittlich erhaltenes Buch bzw. Schutzumschlag mit Gebrauchsspuren, aber vollständigen Seiten. / Describes the average WORN book or dust jacket that has all the pages present. Codice articolo M00321335597-G
Quantità: 1 disponibili
Da: Toscana Books, AUSTIN, TX, U.S.A.
Hardcover. Condizione: new. Excellent Condition.Excels in customer satisfaction, prompt replies, and quality checks. Codice articolo Scanned0321335597
Quantità: 1 disponibili
Da: thebookforest.com, San Rafael, CA, U.S.A.
Condizione: New. Supporting Bay Area Friends of the Library since 2010. Well packaged and promptly shipped. Codice articolo BAY_24_SH_020092
Quantità: 1 disponibili