3D Game Design with Unreal Engine 4 and Blender : Design and create immersive, beautiful game environments with the versatility of Unreal Engine 4 and Blender

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Lingua: inglese

Editore: Packt Publishing, 2016

1785881469 / 9781785881466

Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

Venditore con 5 stelle

Venditore AbeBooks dal 14 agosto 2006

Brossura

Condizione: Nuovo

EUR 61,88

EUR 35,00 spedizione 
Spedito da Germania a U.S.A.

Quantità: 1 disponibile

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Descrizione dell’articolo da parte del venditore

nach der Bestellung gedruckt Neuware - Printed after ordering - Combine the powerful UE4 with Blender to create visually appealing and comprehensive game environments Key Features:The only resource that shows how you can incorporate Blender into your Unreal Engine 4 Game environment Create amazing 3D game environments by leveraging the power of Blender and Unreal Engine 4 Practical step-by-step approach with plenty of illustrative examples to get you started immediately Book Description: Unreal Engine 4 now has support for Blender, which was not available in earlier versions. This has opened up new possibilities and that is where this book comes in. This is the first book in the market combining these two powerful game and graphic engines. Readers will build an amazing high-level game environment with UE4 and will show them how to use the power of Blender 3D to create stunning animations and 3D effects for their game. This book will start with creating levels, 3D assets for the game, game progression, light and environment control, animation, and so on. Then it will teach readers to add amazing visual effects to their game by applying rendering, lighting, rigging, and compositing techniques in Blender. Finally, readers will learn how to smoothly transfer blender files to UE4 and animate the game assets. Each chapter will add complexities to the game environment. What You Will Learn:Create a fully functioning game level of your own design using Blender and Unreal Engine 4 Customize your level with detailed 3D assets created with Blender Import assets into Unreal Engine 4 to create an amazing finished product Build a detailed dynamic environment with goals and an ending Explore Blender's incredible animation tools to animate elements of your game Create great environments using sound effects, particle effects, and class blueprints Who this book is for: This book would be ideal for 3D artists and game designers who want to create amazing 3D game environments and leverage the power of Blender with Unreal Engine 4. 3D design basics would be necessary to get the most out of this book. Some previous experience with Blender would be helpful but not essential. …

Titolo
3D Game Design with Unreal Engine 4 and Blender : Design and create immersive, beautiful game environments with the versatility of Unreal Engine 4 and Blender
Autore
Jessica Plowman
Editore
Packt Publishing
Anno di pubblicazione
2016
Condizione
Neu
Rilegatura
Taschenbuch
Lingua
inglese
ISBN 10
1785881469
ISBN 13
9781785881466
Peso dell'articolo
478 grammi
Dimensioni
235x191x14 mm

AHA-BUCH GmbH

Einbeck, Germania

Venditore con 5 stelle

Venditore AbeBooks dal 14 agosto 2006

Tariffe di spedizione da Germania a U.S.A.

ArticoloDa 7 a 10 giorni lavorativiDa 5 a 7 giorni lavorativi
Primo articoloEUR 35,00EUR 45,00
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Informazioni sull’azienda del venditore

AHA-BUCH GmbH

Garlebsen 48
Einbeck, Germania 37574

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AHA-BUCH GmbH
rappresentata dall'amministratore delegato Christel Glass
Garlebsen 48
37574 Einbeck
Germania
Telefono: 055639996039
Fax: 055639995974
E-Mail: abebooks@aha-buch.de
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