Game Development 2042
Fields, Tim
Venduto da Goodwill of Greater Milwaukee and Chicago, Racine, WI, U.S.A.
Venditore AbeBooks dal 20 settembre 2024
Usato - Rilegato
Condizione: Usato - Buono
Quantità: 1 disponibili
Aggiungere al carrelloVenduto da Goodwill of Greater Milwaukee and Chicago, Racine, WI, U.S.A.
Venditore AbeBooks dal 20 settembre 2024
Condizione: Usato - Buono
Quantità: 1 disponibili
Aggiungere al carrelloBook is considered to be in good or better condition. The actual cover image may not match the stock photo. Hard cover books may show signs of wear on the spine, cover or dust jacket. Paperback book may show signs of wear on spine or cover as well as having a slight bend, curve or creasing to it. Book should have minimal to no writing inside and no highlighting. Pages should be free of tears or creasing. Stickers should not be present on cover or elsewhere, and any CD or DVD expected with the book is included. Book is not a former library copy.
Codice articolo SEWV.1032272090.G
This book is a fast-paced look at the next two decades of the games industry with a focus on game design, the evolution of gaming markets around the world, the future of technology, Artificial Intelligence, Big Data, crypto-currency, and the art and business of creating and publishing hit games.
The book contains interviews with a dozen veteran games industry luminaries, who have collectively created many of the greatest hits of the last twenty years and grossed tens of billions of dollars in revenue for companies like Electronic Arts, Facebook, Apple, Activision, Microsoft, Amazon, Supercell, Netflix, Warner Brothers, and others.
Game Development 2042 is meant for game developers, anyone with a financial interest in the games business, and for gamers who want to know what the future holds. Mobile, console, PC, web, free-to-play, play-to-earn, and other businesses are discussed in depth with specific examples.
Tim Fields has been making and operating games and leading game publishing companies for more than 25 years. Along the way he has been a part of bringing games to life in franchises like Call of Duty, Halo, Marvel, Disney, Need for Speed, Fast and Furious, Transformers, Dungeons & Dragons, and many more, winning multiple Editor’s Choice and other awards, and generated billions of dollars in earnings. This is his fifth book on the games industry. He recently served as the CEO of mobile game publisher Kabam and currently works at Wizards of the Coast, bringing beloved franchises to life as digital games.Tim also runs an AI focused research company called MainBrain.AI.
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Quantità dell?ordine | Da 21 a 36 giorni lavorativi | Da 21 a 36 giorni lavorativi |
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Primo articolo | EUR 29.82 | EUR 42.61 |
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