Generative AI for Game Development

Lingua: inglese

Editore: Apress, Apress Apr 2026, 2026

9798868824388

Da: Rheinberg-Buch Andreas Meier eK, Bergisch Gladbach, GermaniaRheinberg-Buch Andreas Meier eK

Venditore con 5 stelle

Venditore AbeBooks dal 17 novembre 2008

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Condizione: Nuovo

EUR 64,19

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Spedito da Germania a U.S.A.

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This item is printed on demand - it takes 3-4 days longer - Neuware -In the era of Generative AI, creating immersive and adaptive experiences in game development has become more innovative and practical than ever before. This book looks to deepen your expertise in using tools such as GPT, DALL-E, and VADER to design dynamic narratives, procedurally generated content, and create AI-powered gameplay.Divided into six parts, you will start from building foundational concepts to implementing advanced projects. Early chapters establish a shared understanding of narrative structures, interactive storytelling types, and tools like Twine, Flask and Python. It then progresses to designing branching story frameworks, crafting emotionally adaptive narratives, and creating AI-driven characters with dynamic dialogue and behavioral depth. Further chapters focus on procedural generation for world building, showing how to leverage AI for dynamic environments, levels, and storytelling events. A dedicated section dives into C# and Unity, providing hands-on projects such as integrating AI for real-time narrative adaptation, dynamic NPC behavior, and procedural world generation in Unity. These patterns are also revisited in non-game contexts to highlight their broader applicability.This book equips you with knowledge to master Generative AI tools and techniques for creating sophisticated, interactive games. Whether you're looking to enhance your current workflows or explore new creative frontiers, this book guides you to building engaging, adaptive, and innovative experiences that blend AI technology with human creativity.What You Will Learn Master designing dynamic narratives and characters with Generative AI Learn to integrate AI into game development with C# and Unity Find out how to leverage AI for procedural world building and interactive experiencesWho Is This Book ForThis book is designed for intermediate-level developers, writers, and game designers who already have foundational knowledge in storytelling, programming, and/or game design and are looking to expand their skills with Generative AI technologies. 540 pp. Englisch.…

Codice articolo 9798868824388

Titolo
Generative AI for Game Development
Autore
Shesh Narayan Gupta
Editore
Apress, Apress Apr 2026
Anno di pubblicazione
2026
Condizione
Neu
Rilegatura
Taschenbuch
Lingua
inglese
ISBN 13
9798868824388
Peso dell'articolo
1003 grammi
Dimensioni
254x178x29 mm

Rheinberg-Buch Andreas Meier eK

Bergisch Gladbach, Germania

Venditore con 5 stelle

Venditore AbeBooks dal 17 novembre 2008

Tariffe di spedizione da Germania a U.S.A.

ArticoloDa 5 a 15 giorni lavorativiDa 2 a 4 giorni lavorativi
Primo articoloEUR 23,00EUR 35,99
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Rheinberg-Buch Andreas Meier eK

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