Generative AI for Game Development

Lingua: inglese

Editore: Apress Apr 2026, 2026

9798868824388

Da: Books-by-Floh, Paderborn, GermaniaBooks-by-Floh

Venditore con 5 stelle

Venditore AbeBooks dal 13 marzo 2026

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Condizione: Nuovo

EUR 87,88

EUR 105,00 spedizione 
Spedito da Germania a U.S.A.

Quantità: 2 disponibili

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Descrizione dell’articolo da parte del venditore

Neuware -In the era of Generative AI, creating immersive and adaptive experiences in game development has become more innovative and practical than ever before. This book looks to deepen your expertise in using tools such as GPT, DALL-E, and VADER to design dynamic narratives, procedurally generated content, and create AI-powered gameplay.Divided into six parts, you will start from building foundational concepts to implementing advanced projects. Early chapters establish a shared understanding of narrative structures, interactive storytelling types, and tools like Twine, Flask and Python. It then progresses to designing branching story frameworks, crafting emotionally adaptive narratives, and creating AI-driven characters with dynamic dialogue and behavioral depth. Further chapters focus on procedural generation for world building, showing how to leverage AI for dynamic environments, levels, and storytelling events. A dedicated section dives into C# and Unity, providing hands-on projects such as integrating AI for real-time narrative adaptation, dynamic NPC behavior, and procedural world generation in Unity. These patterns are also revisited in non-game contexts to highlight their broader applicability. This book equips you with knowledge to master Generative AI tools and techniques for creating sophisticated, interactive games. Whether you're looking to enhance your current workflows or explore new creative frontiers, this book guides you to building engaging, adaptive, and innovative experiences that blend AI technology with human creativity.What You Will Learn Master designing dynamic narratives and characters with Generative AI Learn to integrate AI into game development with C# and Unity Find out how to leverage AI for procedural world building and interactive experiencesWho Is This Book ForThis book is designed for intermediate-level developers, writers, and game designers who already have foundational knowledge in storytelling, programming, and/or game design and are looking to expand their skills with Generative AI technologies. 540 pp. Englisch.…

Codice articolo 9798868824388

Titolo
Generative AI for Game Development
Autore
Shesh Narayan Gupta
Editore
Apress Apr 2026
Anno di pubblicazione
2026
Condizione
Neu
Rilegatura
Taschenbuch
Lingua
inglese
ISBN 13
9798868824388
Peso dell'articolo
1002 grammi
Dimensioni
252x175x31 mm

Books-by-Floh

Paderborn, Germania

Venditore con 5 stelle

Venditore AbeBooks dal 13 marzo 2026

Tariffe di spedizione da Germania a U.S.A.

ArticoloDa 60 a 60 giorni lavorativiDa 60 a 60 giorni lavorativi
Primo articoloEUR 105,00EUR 130,00
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