Generative AI for Games (Paperback)
Lingua: inglese
Editore: Independently Published, 2026
- Brossura
- Nuovo

Da: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail
Venditore AbeBooks dal 12 ottobre 2005
Condizione: Nuovo
EUR 27,53
Quantità: 1 disponibile
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Paperback. What if you could use generative AI to build better games-faster, smarter, and with far less repetitive work?Game development is changing.AI is no longer just a tool for generating text or images. It is becoming a powerful development partner capable of helping developers design gameplay systems, write and optimize code, generate worlds and assets, create dynamic NPC conversations, and automate tedious production workflows.Generative AI for Games is a practical guide for developers, designers, technical artists, and creators who want to understand how to put modern AI technologies to work throughout the game development process.Inside, you'll discover how to combine AI game programming with modern development workflows, use game development with AI to accelerate prototyping and production, and apply AI game design techniques to create more responsive and engaging experiences.You'll learn how procedural game generation can be combined with generative AI to create richer environments, levels, terrains, dungeons, loot systems, and enemy variations-bringing together the reliability of traditional procedural content generation with the creativity and contextual awareness of AI.You'll also explore how AI tools for game developers can assist with coding, debugging, optimization, networking, quest generation, and other development tasks.But the possibilities don't stop at code.Discover practical approaches to AI generated game assets, including concept art, textures, UI elements, 3D models, animation, and audio. Learn how modern generative workflows can help transform creative ideas into usable production assets while keeping technical requirements and performance in mind.You'll also explore Unity AI game development and AI-assisted workflows that can be adapted to real game-engine environments, alongside approaches relevant to Unreal Engine and other modern development pipelines.And when static dialogue isn't enough, learn how AI can power AI NPC dialogue, allowing characters to respond dynamically to player choices, relationships, conversational context, and game-state information.Inside This Book, You'll Discover: How generative AI is transforming modern game developmentLarge language models, diffusion models, and their practical applications in gamesAI-assisted game programming, debugging, optimization, and automationProcedural content generation combined with generative AIDynamic NPC dialogue and responsive game interactionsAI-assisted quest and narrative generationAI-generated concept art, textures, UI elements, and 3D assetsAutomated game-development and asset-production pipelinesTechniques for generating levels, terrains, cities, dungeons, loot, and enemy statisticsLocal versus cloud AI deployment for released gamesStrategies for building responsive and potentially infinite game worldsPractical workflows designed to help developers spend less time on repetitive production tasks and more time creating compelling gameplayWhether you're an indie developer experimenting with AI, a programmer looking to accelerate your workflow, a designer exploring procedural generation, or a technical artist interested in AI-powered asset creation, this book gives you a practical foundation for integrating generative AI into your game-development pipeline.The future of game development isn't about replacing the developer. It's about giving developers more powerful tools to create what wasn't practical before.Start exploring generative AI for games today-and discover what you can build when AI becomes part of your development workflow.</ Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…
Codice articolo 9798194956944
- Titolo
- Generative AI for Games (Paperback)
- Autore
- Logan Dolling
- Editore
- Independently Published
- Anno di pubblicazione
- 2026
- Condizione
- new
- Rilegatura
- Paperback
- Lingua
- inglese
- ISBN 13
- 9798194956944
What if you could use generative AI to build better games—faster, smarter, and with far less repetitive work?
Game development is changing.
AI is no longer just a tool for generating text or images. It is becoming a powerful development partner capable of helping developers design gameplay systems, write and optimize code, generate worlds and assets, create dynamic NPC conversations, and automate tedious production workflows.
Generative AI for Games is a practical guide for developers, designers, technical artists, and creators who want to understand how to put modern AI technologies to work throughout the game development process.
Inside, you'll discover how to combine AI game programming with modern development workflows, use game development with AI to accelerate prototyping and production, and apply AI game design techniques to create more responsive and engaging experiences.
You'll learn how procedural game generation can be combined with generative AI to create richer environments, levels, terrains, dungeons, loot systems, and enemy variations—bringing together the reliability of traditional procedural content generation with the creativity and contextual awareness of AI.
You'll also explore how AI tools for game developers can assist with coding, debugging, optimization, networking, quest generation, and other development tasks.
But the possibilities don't stop at code.
Discover practical approaches to AI generated game assets, including concept art, textures, UI elements, 3D models, animation, and audio. Learn how modern generative workflows can help transform creative ideas into usable production assets while keeping technical requirements and performance in mind.
You'll also explore Unity AI game development and AI-assisted workflows that can be adapted to real game-engine environments, alongside approaches relevant to Unreal Engine and other modern development pipelines.
And when static dialogue isn't enough, learn how AI can power AI NPC dialogue, allowing characters to respond dynamically to player choices, relationships, conversational context, and game-state information.
Inside This Book, You'll Discover:- How generative AI is transforming modern game development
- Large language models, diffusion models, and their practical applications in games
- AI-assisted game programming, debugging, optimization, and automation
- Procedural content generation combined with generative AI
- Dynamic NPC dialogue and responsive game interactions
- AI-assisted quest and narrative generation
- AI-generated concept art, textures, UI elements, and 3D assets
- Automated game-development and asset-production pipelines
- Techniques for generating levels, terrains, cities, dungeons, loot, and enemy statistics
- Local versus cloud AI deployment for released games
- Strategies for building responsive and potentially infinite game worlds
- Practical workflows designed to help developers spend less time on repetitive production tasks and more time creating compelling gameplay
Whether you're an indie developer experimenting with AI, a programmer looking to accelerate your workflow, a designer exploring procedural generation, or a technical artist interested in AI-powered asset creation, this book gives you a practical foundation for integrating generative AI into your game-development pipeline.
The future of game development isn't about replacing the developer. It's about giving developers more powerful tools to create what wasn't practical before.
Start exploring generative AI for games today—and discover what you can build when AI becomes part of your development workflow.
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