Glsl Essentials (Paperback or Softback)
Rodriguez, Jacobo
Venduto da BargainBookStores, Grand Rapids, MI, U.S.A.
Venditore AbeBooks dal 23 gennaio 2002
Nuovi - Brossura
Condizione: Nuovo
Quantità: 5 disponibili
Aggiungere al carrelloVenduto da BargainBookStores, Grand Rapids, MI, U.S.A.
Venditore AbeBooks dal 23 gennaio 2002
Condizione: Nuovo
Quantità: 5 disponibili
Aggiungere al carrelloGlsl Essentials 0.47.
Codice articolo BBS-9781849698009
Jacobo Rodríguez
Jacobo Rodriguez is a real-time computer graphics programmer living in the north of Spain. He has working experience with computer graphics, digital photogrammetry, computer vision, and video game development. Jacobo has worked for cutting-edge technology companies such as Metria Digital and Blit Software, and has also worked as an entrepreneur and freelancer for a variety of clients of platforms such as PC, iOS, PlayStation 3, PlayStation Vita, and PlayStation Portable. Jacobo has been working and learning at the same time for the last 20 years in the computer graphics field in roles ranging from junior programmer to project manager, passing through R&D director as well. Jacobo has always been very committed to the computer graphics community, having released for free the OpenGL Shader Designer: the first application in the world (even before NVIDIA with FX Composer or ATI with RenderMonkey) designed to visually develop and program GLSL shaders, as well as some OpenGL programming tutorials, all forming part of the Official OpenGL SDK.
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Quantità dell?ordine | Da 4 a 10 giorni lavorativi | Da 4 a 9 giorni lavorativi |
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