HTML5 Canvas
Steve Fulton
Venduto da Rarewaves USA United, OSWEGO, IL, U.S.A.
Venditore AbeBooks dal 20 giugno 2025
Nuovi - Brossura
Condizione: Nuovo
Quantità: Più di 20 disponibili
Aggiungere al carrelloVenduto da Rarewaves USA United, OSWEGO, IL, U.S.A.
Venditore AbeBooks dal 20 giugno 2025
Condizione: Nuovo
Quantità: Più di 20 disponibili
Aggiungere al carrelloFlash is fading fast, and Canvas continues to rise. The second edition of this popular book shows you how to get started with the HTML5 Canvas element, and provides in-depth coverage of ways to build interactive multimedia applications. You'll learn how to use Canvas to draw, render text, manipulate images, and create animation - all in the course of building an interactive web game throughout the book. Updated for the latest implementations of Canvas and related HTML5 technologies, this edition helps you quickly pick up the basics - whether you currently use Flash, Silverlight, or just HTML and JavaScript. You'll learn how to create various entertainment applications with Canvas, using clear and reusable code examples. Discover why leading application developers rave about HTML5 as the future of truly innovative web development.Create and modify 2D drawings, text, and bitmap images Incorporate and manipulate video, and add audio Build a basic framework for creating a variety of games on Canvas Use bitmaps and tile sheets to develop animated game graphics Go mobile: port Canvas applications to iPhone with PhoneGap Explore ways to use Canvas for 3D and multiplayer game applications.
Codice articolo LU-9781449334987
Flash is fading fast as Canvas continues to climb. The second edition of this popular book gets you started with HTML5 Canvas by showing you how to build interactive multimedia applications. You'll learn how to draw, render text, manipulate images, and create animation--all in the course of building an interactive web game throughout the book.
Updated for the latest implementations of Canvas and related HTML5 technologies, this edition includes clear and reusable code examples to help you quickly pick up the basics--whether you currently use Flash, Silverlight, or just HTML and JavaScript. Discover why HTML5 is the future of innovative web development.
Steve Fulton is an author, speaker, and game development professional. He works at Mattel Toys as Sr. Manager Of Software Development for the Digital Play division.
Jeff is an R.I.A. web and mobile game/application developer who has been cultivating an audience for news, stories, blogs, and tutorials about Flash, Corona, and now the HTML5 Canvas at his own website (http://www.8bitrocket.com) for the past five and a half years. Jeff is currently the Chief Technology Officer at Producto Studios (Productostudios.com) and can easily be found on Twitter daily using the handle @8bitrocket.
Jeff previously worked as a web development manager at Mattel Toys for 14 years, helping to create Mattel’s extensive online presence.
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
Visita la pagina della libreria
Please note that we do not offer Priority shipping to any country.
We currently do not ship to the below countries:
Afghanistan
Bhutan
Brazil
Brunei Darussalam
Channel Islands
Chile
Israel
Lao
Mexico
Russian Federation
Saudi Arabia
South Africa
Yemen
Please do not attempt to place orders with any of these countries as a ship to address - they will be cancelled.
Quantità dell?ordine | Da 30 a 30 giorni lavorativi | Da 14 a 14 giorni lavorativi |
---|---|---|
Primo articolo | EUR 42.61 | EUR 57.10 |
I tempi di consegna sono stabiliti dai venditori e variano in base al corriere e al paese. Gli ordini che devono attraversare una dogana possono subire ritardi e spetta agli acquirenti pagare eventuali tariffe o dazi associati. I venditori possono contattarti in merito ad addebiti aggiuntivi dovuti a eventuali maggiorazioni dei costi di spedizione dei tuoi articoli.