Handbook of Game-Based Learning (Hardcover)

Jan L. Plass

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Lingua: inglese

Editore: MIT Press Ltd, Cambridge, Mass., 2020

0262043386 / 9780262043380

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Venditore AbeBooks dal 12 ottobre 2005

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Hardcover. A comprehensive introduction to the latest research and theory on learning and instruction with computer games.This book offers a comprehensive introduction to the latest research on learning and instruction with computer games. Unlike other books on the topic, which emphasize game development or best practices, Handbook of Game-Based Learning is based on empirical findings and grounded in psychological and learning sciences theory. The contributors, all leading researchers in the field, offer a range of perspectives, including cognitive, motivational, affective, and sociocultural. They explore research on whether (and how) computer games can help students learn educational content and academic skills; which game features (including feedback, incentives, adaptivity, narrative theme, and game mechanics) can improve the instructional effectiveness of these games; and applications, including games for learning in STEM disciplines, for training cognitive skills, for workforce learning, and for assessment.The Handbook offers an indispensable reference both for readers with practical interests in designing or selecting effective game-based learning environments and for scholars who conduct or evaluate research in the field. It can also be used in courses related to play, cognition, motivation, affect, instruction, and technology.ContributorsRoger Azevedo, Ryan S. Baker, Daphne Bavelier, Amanda E. Bradbury, Ruth C. Clark, Michele D. Dickey, Hamadi Henderson, Bruce D. Homer, Fengfeng Ke, Younsu Kim, Charles E. Kinzer, Eric Klopfer, James C. Lester, Kristina Loderer, Richard E. Mayer, Bradford W. Mott, Nicholas V. Mudrick, Brian Nelson, Frank Nguyen, V. Elizabeth Owen, Shashank Pawar, Reinhard Pekrun, Jan L. Plass, Charles Raffale, Jonathon Reinhardt, C. Scott Rigby, Jonathan P. Rowe, Richard M. Ryan, Ruth N. Schwartz, Quinnipiac Valerie J. Shute, Randall D. Spain, Constance Steinkuehler, Frankie Tam, Michelle Taub, Meredith Thompson, Steven L. Thorne, A. M. Tsaasan A comprehensive introduction to the latest research and theory on learning and instruction with computer games. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

Codice articolo 9780262043380

Titolo
Handbook of Game-Based Learning (Hardcover)
Autore
Jan L. Plass
Editore
MIT Press Ltd, Cambridge, Mass.
Anno di pubblicazione
2020
Condizione
new
Rilegatura
Hardcover
Lingua
inglese
ISBN 10
0262043386
ISBN 13
9780262043380

Grand Eagle Retail

Bensenville, IL, U.S.A.

Venditore con 5 stelle

Venditore AbeBooks dal 12 ottobre 2005

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