Hello Scratch!: Learn to Program by Making Arcade Games

Ford, Gabriel; Ford, Melissa; Ford, Sadie

ISBN 10: 161729425X ISBN 13: 9781617294259
Editore: Manning, 2017
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Summary

Hello, Scratch! is a how-to book that helps parents and kids work together to learn programming skills by creating new versions of old retro-style arcade games with Scratch.

Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

About the Technology

Can 8-year-olds write computer programs? You bet they can! In Scratch, young coders use colorful blocks and a rich graphical environment to create programs. They can easily explore ideas like input and output, looping, branching, and conditionals. Scratch is a kid-friendly language created by MIT that is a safe and fun way to begin thinking like a programmer, without the complexity of a traditional programming language.

About the Book

Hello Scratch! guides young readers through five exciting games to help them take their first steps in programming. They'll experiment with key ideas about how a computer program works and enjoy the satisfaction of immediate success. These carefully designed projects give readers plenty of room to explore by imagining, tinkering, and personalizing as they learn.

What's Inside

  • Learn by experimentation
  • Learn to think like a programmer
  • Build five exciting, retro-style games
  • Visualize the organization of a program

About the Readers

Written for kids 8-14. Perfect for independent learning or working with a parent or teacher.

About the Authors

Kids know how kids learn. Sadie and Gabriel Ford, 12-year-old twins and a formidable art and coding team, wrote this book with editing help from their mother, author Melissa Ford!

Table of Contents

    PART 1 - SETTING UP THE ARCADE

  1. Getting to know your way around Scratch
  2. Becoming familiar with the Art Editor
  3. Meeting Scratch's key blocks through important coding concepts
  4. PART 2 - TURNING ON THE MACHINES

  5. Designing a two-player ball-and-paddle game
  6. Using conditionals to build a two-player ball-and-paddle game
  7. PART 3 - CODING AND PLAYING GAMES

  8. Designing a fixed shooter
  9. Using conditionals to build your fixed shooter
  10. Designing a one-player ball-and-paddle game
  11. Using variables to build your one-player ball-and-paddle game
  12. Designing a simple platformer
  13. Using X and Y coordinates to make a simple platformer
  14. Making a single-screen platformer
  15. Using arrays and simulating gravity in a single-screen platformer
  16. Becoming a game maker

Informazioni sull?autore: Gabriel Ford is a 12 year old coder. His favorite game, PartiBlu, was featured by the Scratch team on the front page in Winter 2015.

Melissa Ford is the author of numerous works of fiction and non-fiction, including Writing Interactive Fiction with Twine (Pearson, Spring 2016). She is the Blogging and Social Media editor at BlogHer, a contributor at GeekDad, and the interactive fiction mentor at her local computer club.

Sadie Ford is a 12 year old coder. Her favorite game is Astrosmash. She enjoys drawing and reading as well as coding with her twin brother Gabriel.

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Dati bibliografici

Titolo: Hello Scratch!: Learn to Program by Making ...
Casa editrice: Manning
Data di pubblicazione: 2017
Legatura: Brossura
Condizione: New

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Editore: Manning, 2017
ISBN 10: 161729425X ISBN 13: 9781617294259
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Ford, Gabriel; Ford, Melissa; Ford, Sadie
Editore: Manning, 2017
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Condizione: very_good. Gently read. May have name of previous ownership, or ex-library edition. Binding tight; spine straight and smooth, with no creasing; covers clean and crisp. Minimal signs of handling or shelving. 100% GUARANTEE! Shipped with delivery confirmation, if you're not satisfied with purchase please return item! Ships USPS Media Mail. Codice articolo OTV.161729425X.VG

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Melissa Ford, Sadie Ford, Gabriel Ford
Editore: Manning Publications, US, 2017
ISBN 10: 161729425X ISBN 13: 9781617294259
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Paperback. Condizione: New. In the future, there are going to be millions of jobs with no one to fill them if more kids don't learn how to code. So why aren't more kids learning to program? Some think it's too hard, and others don't have parents who can help them because they don't know programming themselves. Learning to code with a tool like Scratch, an open source programming platform maintained by MIT, and having fun goals, like writing games, just might make a difference. That's where this book comes in.   Hello, Scratch! is a how-to book that helps parents and kids work together to learn programming skills by creating new versions of old retro-style arcade games with Scratch. By building games, readers not only create fun finished products, but they'll learn important programming skills along the way. By the time readers are done, they'll be able to create their own games and understand the basics of computer programming and game design.   Key Features: ·    Introduction to Scratch ·    Easy to follow examples ·    Step-by-step guide   This book is for kids and their parents who want to learn to program while creating games. No programming experience needed!   About the Technology: Scratch is a drag-and-drop programming language created by the college Massachusetts Institute of Technology (MIT). What can you make with Scratch? The short answer is anything. Codice articolo LU-9781617294259

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Melissa Ford, Sadie Ford, Gabriel Ford
Editore: Manning Publications, US, 2017
ISBN 10: 161729425X ISBN 13: 9781617294259
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Paperback. Condizione: New. In the future, there are going to be millions of jobs with no one to fill them if more kids don't learn how to code. So why aren't more kids learning to program? Some think it's too hard, and others don't have parents who can help them because they don't know programming themselves. Learning to code with a tool like Scratch, an open source programming platform maintained by MIT, and having fun goals, like writing games, just might make a difference. That's where this book comes in.   Hello, Scratch! is a how-to book that helps parents and kids work together to learn programming skills by creating new versions of old retro-style arcade games with Scratch. By building games, readers not only create fun finished products, but they'll learn important programming skills along the way. By the time readers are done, they'll be able to create their own games and understand the basics of computer programming and game design.   Key Features: ·    Introduction to Scratch ·    Easy to follow examples ·    Step-by-step guide   This book is for kids and their parents who want to learn to program while creating games. No programming experience needed!   About the Technology: Scratch is a drag-and-drop programming language created by the college Massachusetts Institute of Technology (MIT). What can you make with Scratch? The short answer is anything. Codice articolo LU-9781617294259

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