Introducing Character Animation with Blender
Tony Mullen
Venduto da ThriftBooks-Dallas, Dallas, TX, U.S.A.
Venditore AbeBooks dal 2 luglio 2009
Usato - Brossura
Condizione: Usato - Buono
Quantità: 1 disponibili
Aggiungere al carrelloVenduto da ThriftBooks-Dallas, Dallas, TX, U.S.A.
Venditore AbeBooks dal 2 luglio 2009
Condizione: Usato - Buono
Quantità: 1 disponibili
Aggiungere al carrelloPages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less 2.22.
Codice articolo G047042737XI3N00
Introducing Character Animation with Blender, 2nd Edition is inspiring as well as educational. A color insert includes sample characters and frames from animations by many of the Blender community's most talented artists, which help to illustrate the impressive potential of the software.
Tony Mullen, PhD, has a broad background in CG-related work. He teaches at Tsuda College and Musashino Art University, where his courses have included modeling and animation with Blender and programming with Python. Mullen has been a cartoonist and an illustrator; his screen credits include writer, codirector, and lead animator on several short films, including the award-winning, live-action/stop-motion film Gustav Braustache and the Auto-Debilitator. He is the author of Blender Studio Projects: Digital Movie-Making; Mastering Blender; and Bounce, Tumble and Splash!: Simulating the Physical World with Blender 3D, all from Sybex.
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