Da
WorldofBooks, Goring-By-Sea, WS, Regno Unito
Valutazione del venditore 5 su 5 stelle
Venditore AbeBooks dal 16 marzo 2007
The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged. Codice articolo GOR014328852
Learn to build a fully-functional 2D game inspired by the 1979 Atari classic, Asteroids, using just HTML5, CSS and JavaScript. Developing games has never been easier than it is now. New web technology allows even beginner developers to turn their hand to game development. Developed from an undergraduate course module, Introducing JavaScript Game Development teaches each new technology as it is introduced so can be followed by enthusiastic beginners as well as intermediate coders.
You will learn how to work with HTML5 and the canvas element, how to understand paths, how to draw to a design and create your spaceship and asteroids. You’ll then move on to animating your game, and finally building. You will work step-by-step through the game design process, starting with only what is necessary to complete each step, and refactoring the code as necessary along the way, reflecting the natural progression that code follows in the real world. Each chapter is designed to take your code base to the next level and to add to your skills. After completing the examples in this book you will have the tools necessary to build your own, high-quality games.Make the process of creating object-oriented 2D games more fun and more productive and get started on your game development journey.
Informazioni sull?autore: Graeme Stuart is a self-taught developer mainly building web-based applications using JavaScript and Python. He’s has a PhD in energy management and much of his programming skill was originally developed to this end. He currently teaches JavaScript games programming to first year undergraduates.
Titolo: Introducing JavaScript Game Development: ...
Casa editrice: Apress
Data di pubblicazione: 2017
Legatura: Paperback
Condizione: Very Good
Da: Evergreen Goodwill, Seattle, WA, U.S.A.
paperback. Condizione: Good. Codice articolo mon0000553054
Quantità: 1 disponibili
Da: ThriftBooks-Dallas, Dallas, TX, U.S.A.
Paperback. Condizione: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less. Codice articolo G1484232518I4N00
Quantità: 1 disponibili
Da: medimops, Berlin, Germania
Condizione: very good. Gut/Very good: Buch bzw. Schutzumschlag mit wenigen Gebrauchsspuren an Einband, Schutzumschlag oder Seiten. / Describes a book or dust jacket that does show some signs of wear on either the binding, dust jacket or pages. Codice articolo M01484232518-V
Quantità: 1 disponibili
Da: Lakeside Books, Benton Harbor, MI, U.S.A.
Condizione: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books! Codice articolo OTF-S-9781484232514
Quantità: Più di 20 disponibili
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: New. Codice articolo 30246273-n
Quantità: 15 disponibili
Da: Chapter Two (Chesham), Chesham, Regno Unito
Soft cover. Condizione: Very Good. 1st Edition. Codice articolo 010141
Quantità: 1 disponibili
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: As New. Unread book in perfect condition. Codice articolo 30246273
Quantità: 15 disponibili
Da: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condizione: New. Introducing JavaScript Game Development: Build a 2D Game from the Ground Up. Book. Codice articolo BBS-9781484232514
Quantità: 5 disponibili
Da: GreatBookPricesUK, Woodford Green, Regno Unito
Condizione: As New. Unread book in perfect condition. Codice articolo 30246273
Quantità: Più di 20 disponibili
Da: GreatBookPricesUK, Woodford Green, Regno Unito
Condizione: New. Codice articolo 30246273-n
Quantità: Più di 20 disponibili