Learning Java by Building Android Games
Horton, John
Venduto da WorldofBooks, Goring-By-Sea, WS, Regno Unito
Venditore AbeBooks dal 16 marzo 2007
Usato - Brossura
Condizione: Usato - Molto buono
Quantità: 1 disponibili
Aggiungere al carrelloVenduto da WorldofBooks, Goring-By-Sea, WS, Regno Unito
Venditore AbeBooks dal 16 marzo 2007
Condizione: Usato - Molto buono
Quantità: 1 disponibili
Aggiungere al carrelloThe book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Codice articolo GOR010056318
Extend your game development skills while learning Java - follow this book and learn Java for Android to enter the world of Android games development with greater confidence
Key Features:
Book Description:
Android is the fastest growing operating system (OS) with one of the largest installed bases of any mobile OS. Android uses one of the most popular programming languages, Java, as the primary language for building apps of all types. So, you should first obtain a solid grasp of the Java language and its foundation APIs to improve the chances of succeeding as an Android app developer.
This book will show you how to get your Android development environment set up and you will soon have your first working game. The difficulty level grows steadily with the introduction of key Java topics such as loops, methods, and OOP. You'll then use them in the development of games. You will learn how to build a math test game, a Simon-like memory game, a retro pong-style game, and for the grand finale, a Snake-style, retro arcade game with real Google Play leaderboards and achievements. The book has a hands-on approach and is packed with screenshots.
What You Will Learn:
Who this book is for:
John Horton is a technology enthusiast based in UK. When he is not writing apps, books, or blog articles for the Game Code School website, he can usually be found playing computer games or indulging in a Nerf war.
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