Learning Java by Building Android Games
Horton, John
Venduto da GreatBookPrices, Columbia, MD, U.S.A.
Venditore AbeBooks dal 6 aprile 2009
Nuovi - Brossura
Condizione: Nuovo
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Aggiungere al carrelloVenduto da GreatBookPrices, Columbia, MD, U.S.A.
Venditore AbeBooks dal 6 aprile 2009
Condizione: Nuovo
Quantità: Più di 20 disponibili
Aggiungere al carrelloExtend your game development skills while learning Java - follow this book and learn Java for Android to enter the world of Android games development with greater confidence
Key Features:
Book Description:
Android is the fastest growing operating system (OS) with one of the largest installed bases of any mobile OS. Android uses one of the most popular programming languages, Java, as the primary language for building apps of all types. So, you should first obtain a solid grasp of the Java language and its foundation APIs to improve the chances of succeeding as an Android app developer.
This book will show you how to get your Android development environment set up and you will soon have your first working game. The difficulty level grows steadily with the introduction of key Java topics such as loops, methods, and OOP. You'll then use them in the development of games. You will learn how to build a math test game, a Simon-like memory game, a retro pong-style game, and for the grand finale, a Snake-style, retro arcade game with real Google Play leaderboards and achievements. The book has a hands-on approach and is packed with screenshots.
What You Will Learn:
Who this book is for:
John Horton is a technology enthusiast based in UK. When he is not writing apps, books, or blog articles for the Game Code School website, he can usually be found playing computer games or indulging in a Nerf war.
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