Math for 3D Game Programming and Computer Graphics (Game Development Series)

Eric Lengyel

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Lingua: inglese

Editore: Cengage Learning, Inc, United States, Hingham, 2003

1584502770 / 9781584502777

Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks

Venditore con 5 stelle

Venditore AbeBooks dal 16 marzo 2007

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Condizione: Usato - Molto buono

EUR 33,76

EUR 6,53 spedizione 
Spedito da Regno Unito a U.S.A.

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Descrizione dell’articolo da parte del venditore

This completely updated second edition illustrates the mathematical concepts that a game programmer would need to develop a professional-quality 3D engine. Although the book is geared toward applications in game development, many of the topics appeal to general interests in 3D graphics. It starts at a fairly basic level in areas such as vector geometry and linear algebra, and then progresses to more advanced topics in 3D game programming such as illumination and visibility determination. Particular attention is given to derivations of key results, ensuring that the reader is not forced to endure gaps in the theory. The book assumes a working knowledge of trigonometry and calculus, but also includes sections that review the important tools used from these disciplines, such as trigonometric identities, differential equations, and Taylor series. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.

Codice articolo GOR007138565

Titolo
Math for 3D Game Programming and Computer Graphics (Game Development Series)
Autore
Eric Lengyel
Editore
Cengage Learning, Inc, United States, Hingham
Anno di pubblicazione
2003
Condizione
Very Good
Rilegatura
Paperback
Lingua
inglese
ISBN 10
1584502770
ISBN 13
9781584502777
Edizione
seconda edizione
Peso dell'articolo
1179 grammi
Dimensioni
185.0 x 234.0

WorldofBooks

Goring-By-Sea, WS, Regno Unito

Venditore con 5 stelle

Venditore AbeBooks dal 16 marzo 2007

Tariffe di spedizione da Regno Unito a U.S.A.

ArticoloDa 7 a 12 giorni lavorativiDa 5 a 9 giorni lavorativi
Primo articoloEUR 6,53EUR 14,00
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In 2002, World of Books Group was founded on an ethos to do good, protect the planet and support charities by enabling more goods to be reused. Since then, we've grown into to a global company pioneering the circular economy. Today, we drive the circular economy through three re-commerce brands: - Wob: Through Wob, we sell. We provide affordable, preloved books and media to customers all over the world. A book leaves our collection of over seven million titles and begins a new chapter every two seconds, enabling more goods to be reused. - Ziffit: Through Ziffit, we buy. We give people around the world the opportunity to contribute to the circular economy, earn money and protect the planet, by trading their unwanted books and media. - Shopiago: Through Shopiago, we help others. By sharing the technology that has grown World of Books Group into the business it is today, we’re helping charities increase revenue and reduce waste through re-commerce.

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World of Books Ltd

Mulberry House, Woods Way Trading Estate
Goring-By-Sea, Regno Unito BN12 4QY