Math for Programmers: 3D Graphics, Machine Learning, and Simulations with Python

Paul Orland

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Lingua: inglese

Editore: Manning Publications, United States, New York, 2021

1617295353 / 9781617295355

Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks

Venditore con 5 stelle

Venditore AbeBooks dal 16 marzo 2007

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EUR 55,72

EUR 6,63 spedizione 
Spedito da Regno Unito a U.S.A.

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Descrizione dell’articolo da parte del venditore

To score a job in data science, machine learning, computer graphics, and cryptography, you need to bring strong math skills to the party. Math for Programmers teaches the math you need for these hot careers, concentrating on what you need to know as a developer. Filled with lots of helpful graphics and more than 200 exercises and mini-projects, this book unlocks the door to interestingand lucrative!careers in some of todays hottest programming fields. Key Features 2D and 3D vector math Matrices and linear transformations Core concepts from linear algebra Calculus with one or more variables Algorithms for regression, classification, and clustering Interesting real-world examples Written for programmers with solid algebra skills (even if they need some dusting off). No formal coursework in linear algebra or calculus is required. About the technology Most businesses realize they need to apply data science and effective machine learning to gain and maintain a competitive edge. To build these applications, they need developers comfortable writing code and using tools steeped in statistics, linear algebra, and calculus. Math also plays an integral role in other modern applications like game development, computer graphics and animation, image and signal processing, pricing engines, and stock market analysis. Paul Orland is CEO of Tachyus, a Silicon Valley startup building predictive analytics software to optimize energy production in the oil and gas industry. As founding CTO, he led the engineering team to productize hybrid machine learning and physics models, distributed optimization algorithms, and custom web-based data visualizations. He has a B.S. in mathematics from Yale University and a M.S. in physics from the University of Washington. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…

Codice articolo GOR011395797

Titolo
Math for Programmers: 3D Graphics, Machine Learning, and Simulations with Python
Autore
Paul Orland
Editore
Manning Publications, United States, New York
Anno di pubblicazione
2021
Condizione
Very Good
Rilegatura
Paperback
Lingua
inglese
ISBN 10
1617295353
ISBN 13
9781617295355
Peso dell'articolo
1288 grammi
Dimensioni
188.0 x 234.0

WorldofBooks

Goring-By-Sea, WS, Regno Unito

Venditore con 5 stelle

Venditore AbeBooks dal 16 marzo 2007

Tariffe di spedizione da Regno Unito a U.S.A.

ArticoloDa 7 a 12 giorni lavorativiDa 5 a 9 giorni lavorativi
Primo articoloEUR 6,63EUR 14,20
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In 2002, World of Books Group was founded on an ethos to do good, protect the planet and support charities by enabling more goods to be reused. Since then, we've grown into to a global company pioneering the circular economy. Today, we drive the circular economy through three re-commerce brands: - Wob: Through Wob, we sell. We provide affordable, preloved books and media to customers all over the world. A book leaves our collection of over seven million titles and begins a new chapter every two seconds, enabling more goods to be reused. - Ziffit: Through Ziffit, we buy. We give people around the world the opportunity to contribute to the circular economy, earn money and protect the planet, by trading their unwanted books and media. - Shopiago: Through Shopiago, we help others. By sharing the technology that has grown World of Books Group into the business it is today, we’re helping charities increase revenue and reduce waste through re-commerce.…

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