Mathematics for Game Developers. Questo articolo non è disponibile.
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Lingua: inglese
Editore: Cengage Learning Ptr, 2004
- Brossura
- Usato

Da: Zoom Books Company, Lynden, WA, U.S.A.Zoom Books Company
Venditore con 5 stelle
Venditore AbeBooks dal 19 dicembre 2022
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Condizione: Usato - Molto buono
EUR 14,01
Descrizione dell’articolo da parte del venditore
Book is in very good condition and may include minimal underlining highlighting. The book can also include "From the library of" labels. May not contain miscellaneous items toys, dvds, etc. . We offer 100% money back guarantee and 24 7 customer service.
Codice articolo ZBV.159200038X.VG
- Titolo
- Mathematics for Game Developers
- Autore
- Tremblay, Christopher
- Editore
- Cengage Learning Ptr
- Anno di pubblicazione
- 2004
- Condizione
- very_good
- Rilegatura
- Brossura
- Lingua
- inglese
- ISBN 10
- 159200038X
- ISBN 13
- 9781592000388
Mathematics for Game Developers is just thata math book designed specifically for the game developer, not the mathematician. As a game developer, you know that math is a fundamental part of your programming arsenal. In order to program a game that goes beyond the basics, you must first master concepts such as matrices and vectors. In this book, you will find some unique solutions for dealing with real problems youll face when programming many types of 3D games. Not only will you learn how to solve these problems, youll also learn why the solution works, enabling you to apply that solution to other problems. Youll also learn how to leverage software to help solve algebraic equations. Through numerous examples, this book clarifies how mathematical ideas fit together and how they apply to game programming.
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