Multiplayer Game Development with HTML5
Silveira, Rodrigo
Venduto da Chiron Media, Wallingford, Regno Unito
Venditore AbeBooks dal 2 agosto 2010
Nuovi - Brossura
Condizione: Nuovo
Quantità: 10 disponibili
Aggiungere al carrelloVenduto da Chiron Media, Wallingford, Regno Unito
Venditore AbeBooks dal 2 agosto 2010
Condizione: Nuovo
Quantità: 10 disponibili
Aggiungere al carrelloCodice articolo 6666-IUK-9781785283109
Build fully-featured, highly interactive multiplayer games with HTML5
If you are a HTML5 game developer who can make basic single-player games and you are now ready to incorporate multiplayer functionality in your games as quickly as possible, then this book is ideal for you.
Developing an online game can be just as much fun as playing it. However, orchestrating multiple clients and keeping everyone in sync with a game server, reducing and managing network latency (all the while preventing cheating), and making sure every player has an excellent experience can quickly become overwhelming.
This book will teach you how to develop games that support multiple players interacting in the same game world, and show you how to perform network programming operations in order to implement such systems. It covers the fundamentals of game networking by developing a real-time multiplayer game of Tic-tac-toe before moving on to convert an existing 2D single-player snake game to multiplayer, using a more scalable game design for online gaming.
Finally you will be tackling more advanced networking topics, allowing you to handle problems such as server queries from multiple users and making your multiplayer games more secure and less prone to cheating.
Rodrigo Silveira
Rodrigo Silveira is a software engineer at Deseret Digital Media. There, he divides his time developing applications in PHP, JavaScript, and Java for Android. Some of his hobbies outside of work include blogging and recording educational videos about software development, learning about new technologies, and finding ways to push the Web forward. Rodrigo received his bachelor's degree in computer science from Brigham Young University, Idaho, as well as an associate's degree in business management from LDS Business College in Salt Lake City, Utah. His fascination for game development began in his early teenage years, and his skills grew as he discovered the power of a library subscription, a curious and willing mind, and supportive parents and friends. Today, Rodrigo balances his time between the three great passions of his life―his family, software development, and video games (with the last two usually being mingled together).
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
Visita la pagina della libreria
Shipping costs are based on books weighing 2.2 LB, or 1 KG. If your book order is heavy or oversized, we may contact you to let you know extra shipping is required.
Quantità dell?ordine | Da 14 a 21 giorni lavorativi | Da 10 a 21 giorni lavorativi |
---|---|---|
Primo articolo | EUR 22.95 | EUR 22.95 |
I tempi di consegna sono stabiliti dai venditori e variano in base al corriere e al paese. Gli ordini che devono attraversare una dogana possono subire ritardi e spetta agli acquirenti pagare eventuali tariffe o dazi associati. I venditori possono contattarti in merito ad addebiti aggiuntivi dovuti a eventuali maggiorazioni dei costi di spedizione dei tuoi articoli.