OpenGL ES 2 for Android

Kevin Brothaler

14 valutazioni di Goodreads

Lingua: inglese

Editore: The Pragmatic Programmers, US, 2013

1937785343 / 9781937785345

Da: Rarewaves.com USA, London, London, Regno UnitoRarewaves.com USA

Venditore con 5 stelle

Venditore AbeBooks dal 11 giugno 2025

Visualizza gli articoli di questo venditore
Brossura

Condizione: Nuovo

EUR 33,37

 Spedizione gratuita 
Spedito da Regno Unito a U.S.A.

Quantità: 3 disponibili

Aggiungi al carrello
Resi gratuiti per 30 giorni

Descrizione dell’articolo da parte del venditore

Android is booming like never before, with millions of devices shipping every day. It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor. If you can program in Java and you have a creative vision that you'd like to share with the world, then this is the book for you. This book will teach you everything you need to know to create compelling graphics on Android. You'll learn the basics of OpenGL by building a simple game of air hockey, and along the way, you'll see how to initialize OpenGL and program the graphics pipeline using shaders. Each lesson builds upon the one before it, as you add colors, shading, 3D projections, touch interaction, and more. Then, you'll find out how to turn your idea into a live wallpaper that can run on the home screen. You'll learn about more advanced effects involving particles, lighting models, and the depth buffer. You'll understand what to look for when debugging your program, and what to watch out for when deploying to the market.OpenGL can be somewhat of a dark art to the uninitiated. As you read this book, you'll learn each new concept from first principles. You won't just learn about a feature; you'll also understand how it works, and why it works the way it does. Everything you learn is forward-compatible with the just-released OpenGL ES 3, and you can even apply these techniques to other platforms, such as iOS or HTML5 WebGL.

Codice articolo LU-9781937785345

Titolo
OpenGL ES 2 for Android
Autore
Kevin Brothaler
Editore
The Pragmatic Programmers, US
Anno di pubblicazione
2013
Condizione
New
Rilegatura
Paperback
Lingua
inglese
ISBN 10
1937785343
ISBN 13
9781937785345

Rarewaves.com USA

London, London, Regno Unito

Venditore con 5 stelle

Venditore AbeBooks dal 11 giugno 2025

Tariffe di spedizione da Regno Unito a U.S.A.

ArticoloDa 11 a 16 giorni lavorativiDa 11 a 16 giorni lavorativi
Primo articoloEUR 0,00EUR 0,00
I tempi di consegna sono stabiliti dai venditori e variano in base al corriere e al paese. Gli ordini che devono attraversare una dogana possono subire ritardi e spetta agli acquirenti pagare eventuali tariffe o dazi associati. I venditori possono contattarti in merito ad addebiti aggiuntivi dovuti a eventuali maggiorazioni dei costi di spedizione dei tuoi articoli.

Metodi di pagamento

  • Visa
  • Mastercard
  • American Express
  • Carte Bleue
  • Apple Pay
  • Google Pay

Informazioni sull’azienda del venditore

RAREWAVES.COM LIMITED

Elsley Court, 20-22 Great Titchfield Street
London, Regno Unito W1W 8BE