Physically Based Rendering: From Theory to Implementation. Questo articolo non è disponibile.

Matt Pharr

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Lingua: inglese

Editore: Morgan Kaufmann, 2004

012553180X / 9780125531801

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Leichte Verformung / umgeknickte Seiten; Beilage vorhanden. Rendering is essential in computer graphics, transforming 3D scene descriptions into display images. Animation, geometric modeling, and texturing all rely on rendering to visualize their results. Focusing on realistic imagery, physically based rendering draws from various fields such as physics, biology, psychology, cognitive science, and mathematics. This book details modern photorealistic rendering algorithms and guides readers through the development of a complete rendering system. Each new concept is accompanied by code implementation, offering an effective way to grasp the intricate rendering process. The code is presented in a literate programming style, blending descriptive text with the corresponding code for clarity. This approach enhances the educational experience for students, professionals, and researchers alike. Included is a CD-ROM featuring the complete rendering system's source code for Windows, OS X, and Linux, along with numerous image examples generated by the system. The text and code are interlinked using literate programming techniques, complete with a unique indexing feature that highlights all functions, variables, and methods upon their first mention. This resource serves as a comprehensive guide to understanding, designing, and building a rendering system.…

Codice articolo 445a07f5-155b-4bf7-8225-ad112ae72579

Titolo
Physically Based Rendering: From Theory to Implementation
Autore
Matt Pharr
Editore
Morgan Kaufmann
Anno di pubblicazione
2004
Condizione
Fine
Rilegatura
Hardcover
Lingua
inglese
ISBN 10
012553180X
ISBN 13
9780125531801
Cataloghi dei venditori
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