Problem Solving, Abstraction, and Design Using C++
Friedman, Frank
Venduto da Anybook.com, Lincoln, Regno Unito
Venditore AbeBooks dal 22 dicembre 1999
Usato - Brossura
Condizione: Usato - Buono
Quantità: 1 disponibili
Aggiungere al carrelloVenduto da Anybook.com, Lincoln, Regno Unito
Venditore AbeBooks dal 22 dicembre 1999
Condizione: Usato - Buono
Quantità: 1 disponibili
Aggiungere al carrelloThis is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. In good all round condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,1400grams, ISBN:9780136079477.
Codice articolo 5568152
Problem Solving, Abstraction, and Design Using C++ presents and reinforces basic principles of software engineering design and object-oriented programming concepts while introducing the C++ programming language. The hallmark feature of this book is the Software Development Method that is introduced in the first chapter and carried throughout in the case studies presented.
Elliot Koffman is a professor of computer and information science at Temple University. He is one of the country's foremost CS educators, a former chairman of the ACM Task Force for introductory programming methods courses, and the co-author of Problem Solving, Abstraction, and Design, Problem Solving and Program Design in C, (both with Pearson) Objects, Abstraction, Data Structures and Design Using C++, and Objects, Abstraction, Data Structures and Design Using Java Version 5.0 (both with John Wiley & Sons).
Dr. Frank L. Friedman is Professor and Chairman of Computer and Information Science at Temple University. He received M.S. degrees from Johns Hopkins University and Purdue University and his Ph.D. in Computer Science from Purdue University. Dr. Friedman is the co-author of Problem Solving, Abstraction, and Design Using C++ and other textbooks on programming in Fortran and Basic. His current research and instructional interests are in software engineering, specifically object-oriented paradigms for software design.
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