Da
Goodwill Books, Hillsboro, OR, U.S.A.
Valutazione del venditore 5 su 5 stelle
Heritage Bookseller
Membro AbeBooks dal 1996
Signs of wear and consistent use. Codice articolo GICWV.1568811829.G
After three years this "wonderful all-around resource" of computer graphics, "indispensable for every serious graphics programmer", is available in a completely revised and updated edition. Nearly doubled in size, the new edition keeps pace with the astonishing developments in hardware and software that have increased the speed and quality of rendering images. The new edition includes information on the latest technology that is being released concurrently with the publication. The book's trademark--blending solid theory and practical advice--remains intact, making it mandatory for every programmer who wants to stay at the cutting edge. The book contains chapters as diverse as: - Transforms - Visual Appearance - Acceleration Algorithms - Advanced Shading Techniques (New Chapter) - Curved Surfaces (New Chapter) With Topics Including: - Pixel shaders - Subdivision surfaces - Intersection algorithms - Pipeline tuning
Product Description: Book by AkenineMoller Tomas Haines Eric Hoffman Naty
Titolo: Real-Time Rendering, Second Edition
Casa editrice: A K Peters/CRC Press
Data di pubblicazione: 2002
Legatura: Rilegato
Condizione: good
Edizione: seconda edizione