Second Person : Role-Playing and Story in Games and Playable Media

Pat Harrigan

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Lingua: inglese

Editore: MIT Press, 2010

0262514184 / 9780262514187

Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

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nach der Bestellung gedruckt Neuware - Printed after ordering - Game designers, authors, artists, and scholars discuss how roles are played and how stories are created in role-playing games, board games, computer games, interactive fictions, massively multiplayer games, improvisational theater, and other 'playable media.'Games and other playable forms, from interactive fictions to improvisational theater, involve role playing and storysomething played and something told. In Second Person, game designers, authors, artists, and scholars examine the different ways in which these two elements work together in tabletop role-playing games (RPGs), computer games, board games, card games, electronic literature, political simulations, locative media, massively multiplayer games, and other forms that invite and structure play.Second Personso called because in these games and playable media it is 'you' who plays the roles, 'you' for whom the story is being toldfirst considers tabletop games ranging from Dungeons & Dragons and other RPGs with an explicit social component to Kim Newman's Choose Your Own Adventure-style novel Life's Lottery and its more traditional author-reader interaction. Contributors then examine computer-based playable structures that are designed for solo interactionfor the singular 'you'including the mainstream hit Prince of Persia: The Sands of Time and the genre-defining independent production Façade. Finally, contributors look at the intersection of the social spaces of play and the real world, considering, among other topics, the virtual communities of such Massively Multiplayer Online Role Playing Games (MMORPGs) as World of Warcraft and the political uses of digital gaming and role-playing techniques (as in The Howard Dean for Iowa Game, the first U.S. presidential campaign game).In engaging essays that range in tone from the informal to the technical, these writers offer a variety of approaches for the examination of an emerging field that includes works as diverse as George R.R. Martin's Wild Cards series and the classic Infocom game Planetfall. Appendixes contain three fully-playable tabletop RPGs that demonstrate some of the variations possible in the form.

Codice articolo 9780262514187

Titolo
Second Person : Role-Playing and Story in Games and Playable Media
Autore
Pat Harrigan
Editore
MIT Press
Anno di pubblicazione
2010
Condizione
Neu
Rilegatura
Taschenbuch
Lingua
inglese
ISBN 10
0262514184
ISBN 13
9780262514187
Peso dell'articolo
823 grammi
Dimensioni
229x203x24 mm

AHA-BUCH GmbH

Einbeck, Germania

Venditore con 5 stelle

Venditore AbeBooks dal 14 agosto 2006

Tariffe di spedizione da Germania a U.S.A.

ArticoloDa 5 a 7 giorni lavorativiDa 7 a 10 giorni lavorativi
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