Shading, Lighting, and Rendering with Blender EEVEE : Create amazing concept art 12 times faster using a real-time rendering engine

Lingua: inglese

Editore: Packt Publishing, 2022

1803230967 / 9781803230962

Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

Venditore con 5 stelle

Venditore AbeBooks dal 14 agosto 2006

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EUR 83,01

EUR 35,00 spedizione 
Spedito da Germania a U.S.A.

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Descrizione dell’articolo da parte del venditore

nach der Bestellung gedruckt Neuware - Printed after ordering - Get to grips with new real-time animation techniques and tricks to improve both your artistic and technical skills in shading, 3D rendering, lighting, and scene creation using Blender 3.0 Key Features:Learn real-time rendering engine concepts by creating three projects Understand how to update workflows to Blender 3.0 Explore intermediate to advanced-level tutorials on creating art inside Blender Book Description: Blender is the most important up-and-coming 3D software package in the world. EEVEE, a state-of-the-art real-time rendering engine is a fairly new addition to Blender and provides the capacity to create artwork at blazing speed, almost 12 times faster than Cycles. Lighting, Shading, and Rendering with Blender's EEVEE provides a high-level overview of what EEVEE is capable of, then teaches users about Geometry Nodes, Rendering Techniques, using shortcuts like Kitbashing and Alphas to speed up scene creation, volumetrics, reflections, adding lights, cameras and even special effects like fire and smoke, all in EEVEE. All of this is in the context of creating actual scenes that readers will work through from start to finish. By the time a Blender Artist completes the book, they will have created three separate works that have challenged them to iterate and design with the full power of Blender's EEVEE. What You Will Learn:Explore EEVEE Render Properties for optimal outcomes Focus on shading processes, including those that are both traditional and more cutting-edge Understand composition and create effective concept art inside Blender Discover procedural workflows to shorten the artistic process instead of getting mired in details Understand intermediate Blender workflows for working in a professional environment Develop art in different styles and learn why each style has different workflows and conventions Create interactive, rapid changes in Blender's EEVEE engine Who this book is for: This book is for 3D animators, sculptors, modelers, and concept artists who want to use EEVEE to speed up their work in movies, TV, and game design. Readers are expected to have a basic to intermediate-level understanding of 3D programs and ray-tracing engines. …

Codice articolo 9781803230962

Titolo
Shading, Lighting, and Rendering with Blender EEVEE : Create amazing concept art 12 times faster using a real-time rendering engine
Autore
Sammie Crowder
Editore
Packt Publishing
Anno di pubblicazione
2022
Condizione
Neu
Rilegatura
Taschenbuch
Lingua
inglese
ISBN 10
1803230967
ISBN 13
9781803230962
Peso dell'articolo
697 grammi
Dimensioni
235x191x21 mm

AHA-BUCH GmbH

Einbeck, Germania

Venditore con 5 stelle

Venditore AbeBooks dal 14 agosto 2006

Tariffe di spedizione da Germania a U.S.A.

ArticoloDa 7 a 10 giorni lavorativiDa 5 a 7 giorni lavorativi
Primo articoloEUR 35,00EUR 45,00
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