In Silico: 3D Animation and Simulation of Cell Biology with Maya and MEL (The Morgan Kaufmann Series in Computer Graphics). Questo articolo non è disponibile.
Lingua: inglese
Editore: Morgan Kaufmann, 2008
Serie: Libro 29 di 40 - The Morgan Kaufmann Series in Computer Graphics
- Brossura
- Usato

Da: Mispah books, Redhill, Surrey, Regno UnitoMispah books
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Codice articolo ERICA79101237365526
- Titolo
- In Silico: 3D Animation and Simulation of Cell Biology with Maya and MEL (The Morgan Kaufmann Series in Computer Graphics)
- Autore
- Sharpe, Jason, Lumsden, Charles John, Woolridge, Nicholas
- Editore
- Morgan Kaufmann
- Anno di pubblicazione
- 2008
- Condizione
- Good
- Tipo di libro
- book
- Rilegatura
- Paperback
- Lingua
- inglese
- ISBN 10
- 0123736552
- ISBN 13
- 9780123736550
- Serie
- Libro 29 di 40: The Morgan Kaufmann Series in Computer Graphics
In Silico introduces Maya programming into one of the most fascinating application areas of 3D graphics: biological visualization. In five building-block tutorials, this book prepares animators to work with visualization problems in cell biology. The book assumes no deep knowledge of cell biology or 3D graphics programming. An accompanying DVD-ROM includes code derived from the tutorials, the working Maya computer files, and sample animated movies.
*Teaches artists and scientists to create realistic digital images of humans and nature with the popular CG program, Maya
*This self-contained study guide includes background, foundations, and practice
*Step-by-step example programs and end-result demonstrations help readers develop their own portfolios
*Gorgeous four-color screen shots throughout
*Teaches artists and scientists to create realistic digital images of humans and nature with the popular CG program, Maya
*This self-contained study guide includes background, foundations, and practice
*Step-by-step example programs and end-result demonstrations help readers develop their own portfolios
*Gorgeous four-color screen shots throughout
"Riassunto" può appartenere a un’altra edizione di questo titolo.
Dalla quarta di copertina
In Silico introduces Maya programming into one of the most fascinating application areas of 3D graphics: biological visualization. In five building-block tutorials, this book prepares animators to work with visualization problems in cell biology. The book assumes no deep knowledge of cell biology or 3D graphics programming. An accompanying DVD-ROM includes code derived from the tutorials, the working Maya computer files, and sample animated movies.
"Descrizione articolo" può appartenere a un’altra edizione di questo titolo.