Getting Started with Unity 5 : Leverage the power of Unity 5 to create amazing 3D games

Edward Lavieri

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Lingua: inglese

Editore: Packt Publishing, 2015

1784398314 / 9781784398316

Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

Venditore con 5 stelle

Venditore AbeBooks dal 14 agosto 2006

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Descrizione dell’articolo da parte del venditore

nach der Bestellung gedruckt Neuware - Printed after ordering - Master the principles to make applications robust, scalable and responsiveKey FeaturesImplement concurrent applications using the Java 9 Concurrency API and its new componentsImprove the performance of your applications and process more data at the same time, taking advantage of all of your resourcesConstruct real-world examples related to machine learning, data mining, natural language processing, and moreBook DescriptionConcurrency programming allows several large tasks to be divided into smaller sub-tasks, which are further processed as individual tasks that run in parallel. Java 9 includes a comprehensive API with lots of ready-to-use components for easily implementing powerful concurrency applications, but with high flexibility so you can adapt these components to your needs.The book starts with a full description of the design principles of concurrent applications and explains how to parallelize a sequential algorithm. You will then be introduced to Threads and Runnables, which are an integral part of Java 9's concurrency API. You will see how to use all the components of the Java concurrency API, from the basics to the most advanced techniques, and will implement them in powerful real-world concurrency applications.The book ends with a detailed description of the tools and techniques you can use to test a concurrent Java application, along with a brief insight into other concurrency mechanisms in JVM.What You Will LearnMaster the principles that every concurrent application must followSee how to parallelize a sequential algorithm to obtain better performance without data inconsistencies and deadlocksGet the most from the Java Concurrency API componentsSeparate the thread management from the rest of the application with the Executor componentExecute phased-based tasks in an efficient way with the Phaser componentsSolve problems using a parallelized version of the divide and conquer paradigm with the Fork / Join frameworkFind out how to use parallel Streams and Reactive StreamsImplement the 'map and reduce' and 'map and collect' programming modelsControl the concurrent data structures and synchronization mechanisms provided by the Java Concurrency APIImplement efficient solutions for some actual problems such as data mining, machine learning, and moreWho This Book Is ForThis book is for competent Java developers who have basic understanding of concurrency, but knowledge of effective implementation of concurrent programs or usage of streams for making processes more efficient is not required.…

Codice articolo 9781784398316

Titolo
Getting Started with Unity 5 : Leverage the power of Unity 5 to create amazing 3D games
Autore
Edward Lavieri
Editore
Packt Publishing
Anno di pubblicazione
2015
Condizione
Neu
Rilegatura
Taschenbuch
Lingua
inglese
ISBN 10
1784398314
ISBN 13
9781784398316
Peso dell'articolo
356 grammi
Dimensioni
235x191x10 mm

AHA-BUCH GmbH

Einbeck, Germania

Venditore con 5 stelle

Venditore AbeBooks dal 14 agosto 2006

Tariffe di spedizione da Germania a U.S.A.

ArticoloDa 7 a 10 giorni lavorativiDa 5 a 7 giorni lavorativi
Primo articoloEUR 35,00EUR 45,00
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